diff --git a/code/_onclick/hud/_defines.dm b/code/_onclick/hud/_defines.dm index 93786e50c76..b069ff31eb7 100644 --- a/code/_onclick/hud/_defines.dm +++ b/code/_onclick/hud/_defines.dm @@ -161,13 +161,13 @@ #define ui_bot_pull "EAST-2:26,SOUTH:7" //Ghosts -#define ui_ghost_jumptomob "SOUTH:6,CENTER-2:1" -#define ui_ghost_orbit "SOUTH:6,CENTER-1:1" -#define ui_ghost_reenter_corpse "SOUTH:6,CENTER:1" -#define ui_ghost_teleport "SOUTH:6,CENTER+1:1" -#define ui_ghost_respawn_list "SOUTH:6,CENTER+2:1" -#define ui_ghost_respawn_mob "SOUTH:6+1,CENTER+2:1" -#define ui_ghost_respawn_pai "SOUTH:6+2,CENTER+2:1" +#define ui_ghost_jumptomob "SOUTH:6,CENTER-2" +#define ui_ghost_orbit "SOUTH:6,CENTER-1" +#define ui_ghost_reenter_corpse "SOUTH:6,CENTER" +#define ui_ghost_teleport "SOUTH:6,CENTER+1" +#define ui_ghost_respawn_list "SOUTH:6,CENTER+2" +#define ui_ghost_respawn_mob "SOUTH:6+1,CENTER+2" +#define ui_ghost_respawn_pai "SOUTH:6+2,CENTER+2" //HUD styles. Please ensure HUD_VERSIONS is the same as the maximum index. Index order defines how they are cycled in F12. #define HUD_STYLE_STANDARD 1