diff --git a/code/datums/mind.dm b/code/datums/mind.dm index dd1a88b8b36..036d70fa17a 100644 --- a/code/datums/mind.dm +++ b/code/datums/mind.dm @@ -225,9 +225,7 @@ /datum/mind/proc/memory_edit_cult(mob/living/carbon/human/H) . = _memory_edit_header("cult") - if(ismindshielded(H)) - . += "NO|cultist" - else if(src in SSticker.mode.cult) + if(src in SSticker.mode.cult) . += "no|CULTIST" . += "
Give tome|equip." else diff --git a/code/game/gamemodes/cult/cult.dm b/code/game/gamemodes/cult/cult.dm index 113487dc1dc..39e3c5b7d3f 100644 --- a/code/game/gamemodes/cult/cult.dm +++ b/code/game/gamemodes/cult/cult.dm @@ -182,7 +182,7 @@ var/global/list/all_cults = list() if(!istype(cult_mind)) return 0 var/datum/game_mode/cult/cult_mode = SSticker.mode - if(!(cult_mind in cult) && is_convertable_to_cult(cult_mind)) + if(!(cult_mind in cult)) cult += cult_mind cult_mind.current.faction |= "cult" var/datum/action/innate/cultcomm/C = new() diff --git a/code/game/gamemodes/wizard/soulstone.dm b/code/game/gamemodes/wizard/soulstone.dm index 2edbb41cb95..d97ec2af5fd 100644 --- a/code/game/gamemodes/wizard/soulstone.dm +++ b/code/game/gamemodes/wizard/soulstone.dm @@ -281,6 +281,9 @@ /proc/init_construct(mob/living/simple_animal/hostile/construct/C, mob/living/simple_animal/shade/SH, obj/item/soulstone/SS, obj/structure/constructshell/T) SH.mind.transfer_to(C) + if(iscultist(C)) + var/datum/action/innate/cultcomm/CC = new() + CC.Grant(C) //We have to grant the cult comms again because they're lost during the mind transfer. qdel(T) qdel(SH) to_chat(C, "You are still bound to serve your creator, follow their orders and help them complete their goals at all costs.")