diff --git a/code/game/objects/effects/decals/Cleanable/humans.dm b/code/game/objects/effects/decals/Cleanable/humans.dm index 1e1eff2d512..298c5b75f53 100644 --- a/code/game/objects/effects/decals/Cleanable/humans.dm +++ b/code/game/objects/effects/decals/Cleanable/humans.dm @@ -190,20 +190,10 @@ var/global/list/image/splatter_cache=list() /obj/effect/decal/cleanable/blood/gibs/cleangibs //most ironic name ever... - name = "gibs" - desc = "They look bloody and gruesome." - gender = PLURAL - density = 0 - anchored = 1 - layer = 2 - icon = 'icons/effects/blood.dmi' - icon_state = "gibbl5" - random_icon_states = list("gib1", "gib2", "gib3", "gib4", "gib5", "gib6") - fleshcolor = "#FFFFFF" - noclear = 1 /obj/effect/decal/cleanable/blood/gibs/cleangibs/New() //no reagent! ..() + reagents.remove_reagent("liquidgibs",5) /obj/effect/decal/cleanable/blood/gibs/proc/streak(var/list/directions) diff --git a/code/modules/reagents/oldchem/reagents/reagents_water.dm b/code/modules/reagents/oldchem/reagents/reagents_water.dm index b477f71e230..1db18dd1d41 100644 --- a/code/modules/reagents/oldchem/reagents/reagents_water.dm +++ b/code/modules/reagents/oldchem/reagents/reagents_water.dm @@ -337,7 +337,7 @@ /datum/reagent/liquidgibs/reaction_turf(var/turf/T, var/volume) //yes i took it from synthflesh... src = null if(volume >= 5) - new /obj/effect/decal/cleanable/blood/gibs(T) + new /obj/effect/decal/cleanable/blood/gibs/cleangibs(T) playsound(T, 'sound/effects/splat.ogg', 50, 1, -3) return