BRUTAL Part 1 - No proc var/ in procs

This commit is contained in:
AffectedArc07
2021-02-01 14:10:08 +00:00
parent 1d89138436
commit f5f97882cf
533 changed files with 1558 additions and 1554 deletions
@@ -182,7 +182,7 @@ GLOBAL_LIST_EMPTY(splatter_cache)
/obj/effect/decal/cleanable/blood/gibs/cleangibs //most ironic name ever...
scoop_reagents = null
/obj/effect/decal/cleanable/blood/gibs/proc/streak(var/list/directions)
/obj/effect/decal/cleanable/blood/gibs/proc/streak(list/directions)
set waitfor = 0
var/direction = pick(directions)
for(var/i = 0, i < pick(1, 200; 2, 150; 3, 50; 4), i++)
@@ -20,7 +20,7 @@
/obj/effect/decal/cleanable/blood/gibs/robot/can_bloodcrawl_in()
return FALSE
/obj/effect/decal/cleanable/blood/gibs/robot/streak(var/list/directions)
/obj/effect/decal/cleanable/blood/gibs/robot/streak(list/directions)
spawn(0)
var/direction = pick(directions)
for(var/i = 0, i < pick(1, 200; 2, 150; 3, 50; 4), i++)
@@ -4,7 +4,7 @@
var/minX = 2
var/minY = 2
/obj/effect/vaultspawner/New(turf/location as turf,lX = minX,uX = maxX,lY = minY,uY = maxY,var/type = null)
/obj/effect/vaultspawner/New(turf/location as turf,lX = minX,uX = maxX,lY = minY,uY = maxY, type = null)
. = ..()
if(!type)
type = pick("sandstone","rock","alien")
+2 -2
View File
@@ -7,10 +7,10 @@
invisibility = INVISIBILITY_ABSTRACT // nope cant see this shit
anchored = TRUE
/obj/effect/step_trigger/proc/Trigger(var/atom/movable/A)
/obj/effect/step_trigger/proc/Trigger(atom/movable/A)
return FALSE
/obj/effect/step_trigger/Crossed(var/H, oldloc)
/obj/effect/step_trigger/Crossed(H, oldloc)
. = ..()
if(!H)
return
+3 -3
View File
@@ -373,7 +373,7 @@ GLOBAL_DATUM_INIT(fire_overlay, /image, image("icon" = 'icons/goonstation/effect
/obj/item/proc/refill(mob/user, atom/A, amount)
return FALSE
/obj/item/proc/talk_into(mob/M, var/text, var/channel=null)
/obj/item/proc/talk_into(mob/M, text, channel=null)
return
/obj/item/proc/dropped(mob/user)
@@ -414,7 +414,7 @@ GLOBAL_DATUM_INIT(fire_overlay, /image, image("icon" = 'icons/goonstation/effect
// slot uses the slot_X defines found in setup.dm
// for items that can be placed in multiple slots
// note this isn't called during the initial dressing of a player
/obj/item/proc/equipped(var/mob/user, var/slot)
/obj/item/proc/equipped(mob/user, slot)
SEND_SIGNAL(src, COMSIG_ITEM_EQUIPPED, user, slot)
for(var/X in actions)
var/datum/action/A = X
@@ -480,7 +480,7 @@ GLOBAL_DATUM_INIT(fire_overlay, /image, image("icon" = 'icons/goonstation/effect
/obj/item/proc/ui_action_click(mob/user, actiontype)
attack_self(user)
/obj/item/proc/IsReflect(var/def_zone) //This proc determines if and at what% an object will reflect energy projectiles if it's in l_hand,r_hand or wear_suit
/obj/item/proc/IsReflect(def_zone) //This proc determines if and at what% an object will reflect energy projectiles if it's in l_hand,r_hand or wear_suit
return 0
/obj/item/proc/get_loc_turf()
+4 -4
View File
@@ -169,7 +169,7 @@
return A
/obj/item/areaeditor/proc/get_area_type(var/area/A = get_area())
/obj/item/areaeditor/proc/get_area_type(area/A = get_area())
if(A.outdoors)
return AREA_SPACE
var/list/SPECIALS = list(
@@ -251,7 +251,7 @@
return 1
/obj/item/areaeditor/proc/set_area_machinery_title(var/area/A,var/title,var/oldtitle)
/obj/item/areaeditor/proc/set_area_machinery_title(area/A, title, oldtitle)
if(!oldtitle) // or replacetext goes to infinite loop
return
for(var/obj/machinery/alarm/M in A)
@@ -266,7 +266,7 @@
M.name = replacetext(M.name,oldtitle,title)
//TODO: much much more. Unnamed airlocks, cameras, etc.
/obj/item/areaeditor/proc/check_tile_is_border(var/turf/T2,var/dir)
/obj/item/areaeditor/proc/check_tile_is_border(turf/T2, dir)
if(istype(T2, /turf/space))
return BORDER_SPACE //omg hull breach we all going to die here
if(istype(T2, /turf/simulated/shuttle))
@@ -296,7 +296,7 @@
return BORDER_NONE
/obj/item/areaeditor/proc/detect_room(var/turf/first)
/obj/item/areaeditor/proc/detect_room(turf/first)
var/list/turf/found = new
var/list/turf/pending = list(first)
while(pending.len)
+1 -1
View File
@@ -4,7 +4,7 @@
icon = 'icons/obj/artifacts.dmi'
icon_state = "changerock"
/obj/item/changestone/attack_hand(var/mob/user as mob)
/obj/item/changestone/attack_hand(mob/user as mob)
if(istype(user,/mob/living/carbon/human))
var/mob/living/carbon/human/H = user
if(!H.gloves)
@@ -65,7 +65,7 @@
spawn(8)
qdel(T)
/obj/item/chameleon/proc/disrupt(var/delete_dummy = 1)
/obj/item/chameleon/proc/disrupt(delete_dummy = 1)
if(active_dummy)
do_sparks(5, 0, src)
eject_all()
@@ -90,7 +90,7 @@
var/can_move = 1
var/obj/item/chameleon/master = null
/obj/effect/dummy/chameleon/proc/activate(var/obj/O, var/mob/M, new_icon, new_iconstate, new_overlays, new_underlays, var/obj/item/chameleon/C)
/obj/effect/dummy/chameleon/proc/activate(obj/O, mob/M, new_icon, new_iconstate, new_overlays, new_underlays, obj/item/chameleon/C)
name = O.name
desc = O.desc
icon = new_icon
@@ -134,7 +134,7 @@
..()
master.disrupt()
/obj/effect/dummy/chameleon/relaymove(var/mob/user, direction)
/obj/effect/dummy/chameleon/relaymove(mob/user, direction)
if(istype(loc, /turf/space) || !direction)
return //No magical space movement!
@@ -44,7 +44,7 @@
list_enginebeacons += B
//Spawns and logs / announces the appropriate engine based on the choice made
/obj/item/enginepicker/proc/processchoice(var/obj/item/radio/beacon/engine/choice, mob/living/carbon/user)
/obj/item/enginepicker/proc/processchoice(obj/item/radio/beacon/engine/choice, mob/living/carbon/user)
var/issuccessful = FALSE //Check for a successful choice
var/engtype //Engine type
var/G //Generator that will be spawned
@@ -90,7 +90,7 @@
return
//Deletes objects and mobs from the beacon's turf.
/obj/item/enginepicker/proc/clearturf(var/turf/T)
/obj/item/enginepicker/proc/clearturf(turf/T)
for(var/obj/item/I in T)
I.visible_message("\The [I] gets crushed to dust!")
qdel(I)
+2 -2
View File
@@ -54,7 +54,7 @@
visible_message("<span class='notice'>The [src.name] burns out!</span>")
/obj/item/flash/proc/flash_recharge(var/mob/user)
/obj/item/flash/proc/flash_recharge(mob/user)
if(prob(times_used * 2)) //if you use it 5 times in a minute it has a 10% chance to break!
burn_out()
return 0
@@ -85,7 +85,7 @@
return TRUE
/obj/item/flash/proc/flash_carbon(var/mob/living/carbon/M, var/mob/user = null, var/power = 5, targeted = 1)
/obj/item/flash/proc/flash_carbon(mob/living/carbon/M, mob/user = null, power = 5, targeted = 1)
if(user)
add_attack_logs(user, M, "Flashed with [src]")
if(targeted)
@@ -22,7 +22,7 @@
icon_state = initial(icon_state)
set_light(0)
/obj/item/flashlight/proc/update_brightness(var/mob/user = null)
/obj/item/flashlight/proc/update_brightness(mob/user = null)
if(on)
icon_state = "[initial(icon_state)]-on"
set_light(brightness_on)
@@ -199,7 +199,7 @@
else
update_brightness(null)
/obj/item/flashlight/flare/update_brightness(var/mob/user = null)
/obj/item/flashlight/flare/update_brightness(mob/user = null)
..()
if(on)
item_state = "[initial(item_state)]-on"
@@ -27,7 +27,7 @@
"whitered", "whiteredcorner", "whiteredfull", "whiteyellow", "whiteyellowcorner", "whiteyellowfull", "yellow",
"yellowcorner", "yellowcornersiding", "yellowsiding")
/obj/item/floor_painter/afterattack(var/atom/A, var/mob/user, proximity, params)
/obj/item/floor_painter/afterattack(atom/A, mob/user, proximity, params)
if(!proximity)
return
@@ -46,7 +46,7 @@
F.icon_regular_floor = floor_state
F.dir = floor_dir
/obj/item/floor_painter/attack_self(var/mob/user)
/obj/item/floor_painter/attack_self(mob/user)
if(!user)
return 0
user.set_machine(src)
@@ -65,12 +65,12 @@
..()
return
/obj/item/laser_pointer/afterattack(var/atom/target, var/mob/living/user, flag, params)
/obj/item/laser_pointer/afterattack(atom/target, mob/living/user, flag, params)
if(flag) //we're placing the object on a table or in backpack
return
laser_act(target, user, params)
/obj/item/laser_pointer/proc/laser_act(var/atom/target, var/mob/living/user, var/params)
/obj/item/laser_pointer/proc/laser_act(atom/target, mob/living/user, params)
if( !(user in (viewers(7,target))) )
return
if(!diode)
@@ -179,7 +179,7 @@
playsound(loc, 'sound/machines/ding.ogg', 50, TRUE)
return new_bulbs
/obj/item/lightreplacer/proc/Charge(var/mob/user)
/obj/item/lightreplacer/proc/Charge(mob/user)
charge += 1
if(charge > 3)
AddUses(1)
+1 -1
View File
@@ -303,7 +303,7 @@
/obj/item/paicard
var/current_emotion = 1
/obj/item/paicard/proc/setEmotion(var/emotion)
/obj/item/paicard/proc/setEmotion(emotion)
if(pai)
overlays.Cut()
switch(emotion)
@@ -57,7 +57,7 @@
explosion(src.loc,1,2,4,flame_range = 2) //Identical to a minibomb
qdel(src)
/obj/item/pizza_bomb/attackby(var/obj/item/I, var/mob/user, params)
/obj/item/pizza_bomb/attackby(obj/item/I, mob/user, params)
if(istype(I, /obj/item/wirecutters) && primed)
to_chat(user, "<span class='danger'>Oh God, what wire do you cut?!</span>")
var/chosen_wire = input(user, "OH GOD OH GOD", "WHAT WIRE?!") in wires
+1 -1
View File
@@ -88,7 +88,7 @@
/obj/item/powersink/attack_ai()
return
/obj/item/powersink/attack_hand(var/mob/user)
/obj/item/powersink/attack_hand(mob/user)
switch(mode)
if(DISCONNECTED)
..()
@@ -236,15 +236,15 @@ GLOBAL_LIST_INIT(default_medbay_channels, list(
return user.has_internal_radio_channel_access(user, internal_channels[freq])
/mob/proc/has_internal_radio_channel_access(var/mob/user, var/list/req_one_accesses)
/mob/proc/has_internal_radio_channel_access(mob/user, list/req_one_accesses)
var/obj/item/card/id/I = user.get_id_card()
return has_access(list(), req_one_accesses, I ? I.GetAccess() : list())
/mob/living/silicon/has_internal_radio_channel_access(var/mob/user, var/list/req_one_accesses)
/mob/living/silicon/has_internal_radio_channel_access(mob/user, list/req_one_accesses)
var/list/access = get_all_accesses()
return has_access(list(), req_one_accesses, access)
/mob/dead/observer/has_internal_radio_channel_access(var/mob/user, var/list/req_one_accesses)
/mob/dead/observer/has_internal_radio_channel_access(mob/user, list/req_one_accesses)
return can_admin_interact()
/obj/item/radio/proc/ToggleBroadcast()
@@ -475,7 +475,7 @@ GLOBAL_LIST_INIT(default_medbay_channels, list(
return FALSE
/obj/item/radio/hear_talk(mob/M as mob, list/message_pieces, var/verb = "says")
/obj/item/radio/hear_talk(mob/M as mob, list/message_pieces, verb = "says")
if(broadcasting)
if(get_dist(src, M) <= canhear_range)
talk_into(M, message_pieces, null, verb)
+2 -2
View File
@@ -81,7 +81,7 @@ GLOBAL_LIST_EMPTY(world_uplinks)
return pick(random_items)
/obj/item/uplink/proc/buy(var/datum/uplink_item/UI, var/reference)
/obj/item/uplink/proc/buy(datum/uplink_item/UI, reference)
if(is_jammed)
to_chat(usr, "<span class='warning'>[src] seems to be jammed - it cannot be used here!</span>")
return
@@ -151,7 +151,7 @@ GLOBAL_LIST_EMPTY(world_uplinks)
// Checks to see if the value meets the target. Like a frequency being a traitor_frequency, in order to unlock a headset.
// If true, it accesses trigger() and returns 1. If it fails, it returns false. Use this to see if you need to close the
// current item's menu.
/obj/item/uplink/hidden/proc/check_trigger(mob/user, var/value, var/target)
/obj/item/uplink/hidden/proc/check_trigger(mob/user, value, target)
if(is_jammed)
to_chat(user, "<span class='warning'>[src] seems to be jammed - it cannot be used here!</span>")
return
@@ -2,7 +2,7 @@
var/list/buildon_types = list(/turf/simulated/wall)
/obj/item/mounted/afterattack(var/atom/A, mob/user, proximity_flag)
/obj/item/mounted/afterattack(atom/A, mob/user, proximity_flag)
var/found_type = 0
for(var/turf_type in src.buildon_types)
if(istype(A, turf_type))
@@ -44,7 +44,7 @@
/obj/item/borg/upgrade/rename/attack_self(mob/user)
heldname = stripped_input(user, "Enter new robot name", "Cyborg Reclassification", heldname, MAX_NAME_LEN)
/obj/item/borg/upgrade/rename/action(var/mob/living/silicon/robot/R)
/obj/item/borg/upgrade/rename/action(mob/living/silicon/robot/R)
if(..())
return
if(!R.allow_rename)
@@ -88,7 +88,7 @@
require_module = TRUE
origin_tech = "engineering=4;materials=5;programming=4"
/obj/item/borg/upgrade/vtec/action(var/mob/living/silicon/robot/R)
/obj/item/borg/upgrade/vtec/action(mob/living/silicon/robot/R)
if(..())
return
if(R.speed < 0)
@@ -14,7 +14,7 @@ GLOBAL_LIST_INIT(human_recipes, list( \
new/datum/stack_recipe("bloated human costume head", /obj/item/clothing/head/human_head, 5, on_floor = TRUE), \
))
/obj/item/stack/sheet/animalhide/human/New(var/loc, var/amount=null)
/obj/item/stack/sheet/animalhide/human/New(loc, amount=null)
recipes = GLOB.human_recipes
return ..()
@@ -144,7 +144,7 @@ GLOBAL_LIST_INIT(sinew_recipes, list ( \
new/datum/stack_recipe("sinew restraints", /obj/item/restraints/handcuffs/sinew, 1, on_floor = 1), \
))
/obj/item/stack/sheet/sinew/New(var/loc, var/amount=null)
/obj/item/stack/sheet/sinew/New(loc, amount=null)
recipes = GLOB.sinew_recipes
return ..()
@@ -13,7 +13,7 @@
flags = CONDUCT
max_amount = 60
/obj/item/stack/light_w/attackby(var/obj/item/O as obj, var/mob/user as mob, params)
/obj/item/stack/light_w/attackby(obj/item/O as obj, mob/user as mob, params)
..()
if(istype(O,/obj/item/wirecutters))
var/obj/item/stack/cable_coil/CC = new/obj/item/stack/cable_coil(user.loc)
@@ -123,7 +123,7 @@ GLOBAL_LIST_INIT(metal_recipes, list(
new /obj/item/stack/sheet/runed_metal(loc, amount)
qdel(src)
/obj/item/stack/sheet/metal/New(var/loc, var/amount=null)
/obj/item/stack/sheet/metal/New(loc, amount=null)
recipes = GLOB.metal_recipes
return ..()
@@ -158,7 +158,7 @@ GLOBAL_LIST_INIT(plasteel_recipes, list(
merge_type = /obj/item/stack/sheet/plasteel
point_value = 23
/obj/item/stack/sheet/plasteel/New(var/loc, var/amount=null)
/obj/item/stack/sheet/plasteel/New(loc, amount=null)
recipes = GLOB.plasteel_recipes
return ..()
@@ -202,7 +202,7 @@ GLOBAL_LIST_INIT(wood_recipes, list(
armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 50, "acid" = 0)
merge_type = /obj/item/stack/sheet/wood
/obj/item/stack/sheet/wood/New(var/loc, var/amount=null)
/obj/item/stack/sheet/wood/New(loc, amount=null)
recipes = GLOB.wood_recipes
return ..()
@@ -337,7 +337,7 @@ GLOBAL_LIST_INIT(cardboard_recipes, list (
resistance_flags = FLAMMABLE
merge_type = /obj/item/stack/sheet/cardboard
/obj/item/stack/sheet/cardboard/New(var/loc, var/amt = null)
/obj/item/stack/sheet/cardboard/New(loc, amt = null)
recipes = GLOB.cardboard_recipes
return ..()
@@ -398,7 +398,7 @@ GLOBAL_LIST_INIT(cult_recipes, list ( \
/obj/item/stack/sheet/runed_metal/fifty
amount = 50
/obj/item/stack/sheet/runed_metal/New(var/loc, var/amount=null)
/obj/item/stack/sheet/runed_metal/New(loc, amount=null)
recipes = GLOB.cult_recipes
return ..()
+1 -1
View File
@@ -30,7 +30,7 @@
user.visible_message("<span class='suicide'>[user] is stabbing [src] into [user.p_their()] [pick("temple", "heart")]! It looks like [user.p_theyre()] trying to commit suicide!</span>")
return BRUTELOSS
/obj/item/screwdriver/New(loc, var/param_color = null)
/obj/item/screwdriver/New(loc, param_color = null)
..()
if(random_color)
if(!param_color)
+3 -3
View File
@@ -271,7 +271,7 @@
w_class = WEIGHT_CLASS_TINY
var/ash_type = /obj/effect/decal/cleanable/ash
/obj/item/toy/snappop/proc/pop_burst(var/n=3, var/c=1)
/obj/item/toy/snappop/proc/pop_burst(n=3, c=1)
do_sparks(n, c, src)
new ash_type(loc)
visible_message("<span class='warning'>[src] explodes!</span>",
@@ -1372,7 +1372,7 @@
var/cooldown = 0
var/obj/stored_minature = null
/obj/item/toy/minigibber/attack_self(var/mob/user)
/obj/item/toy/minigibber/attack_self(mob/user)
if(stored_minature)
to_chat(user, "<span class='danger'>\The [src] makes a violent grinding noise as it tears apart the miniature figure inside!</span>")
@@ -1385,7 +1385,7 @@
playsound(user, 'sound/goonstation/effects/gib.ogg', 20, 1)
cooldown = world.time
/obj/item/toy/minigibber/attackby(var/obj/O, var/mob/user, params)
/obj/item/toy/minigibber/attackby(obj/O, mob/user, params)
if(istype(O,/obj/item/toy/character) && O.loc == user)
to_chat(user, "<span class='notice'>You start feeding \the [O] [bicon(O)] into \the [src]'s mini-input.</span>")
if(do_after(user, 10, target = src))
+26 -26
View File
@@ -22,7 +22,7 @@ AI MODULES
materials = list(MAT_GOLD=50)
var/datum/ai_laws/laws = null
/obj/item/aiModule/proc/install(var/obj/machinery/computer/C)
/obj/item/aiModule/proc/install(obj/machinery/computer/C)
if(istype(C, /obj/machinery/computer/aiupload))
var/obj/machinery/computer/aiupload/comp = C
if(comp.stat & NOPOWER)
@@ -72,7 +72,7 @@ AI MODULES
to_chat(usr, "<span class='notice'>Upload complete. The robot's laws have been modified.</span>")
/obj/item/aiModule/proc/transmitInstructions(var/mob/living/silicon/ai/target, var/mob/sender)
/obj/item/aiModule/proc/transmitInstructions(mob/living/silicon/ai/target, mob/sender)
log_law_changes(target, sender)
if(laws)
@@ -82,12 +82,12 @@ AI MODULES
to_chat(target, "[sender] has uploaded a change to the laws you must follow, using \an [src]. From now on: ")
target.show_laws()
/obj/item/aiModule/proc/log_law_changes(var/mob/living/silicon/ai/target, var/mob/sender)
/obj/item/aiModule/proc/log_law_changes(mob/living/silicon/ai/target, mob/sender)
var/time = time2text(world.realtime,"hh:mm:ss")
GLOB.lawchanges.Add("[time] <B>:</B> [sender.name]([sender.key]) used [src.name] on [target.name]([target.key])")
log_and_message_admins("used [src.name] on [target.name]([target.key])")
/obj/item/aiModule/proc/addAdditionalLaws(var/mob/living/silicon/ai/target, var/mob/sender)
/obj/item/aiModule/proc/addAdditionalLaws(mob/living/silicon/ai/target, mob/sender)
/******************** Safeguard ********************/
@@ -97,19 +97,19 @@ AI MODULES
desc = "A 'safeguard' AI module: 'Safeguard <name>. Individuals that threaten <name> are not crew and must be eliminated.'"
origin_tech = "programming=3;materials=3"
/obj/item/aiModule/safeguard/attack_self(var/mob/user as mob)
/obj/item/aiModule/safeguard/attack_self(mob/user as mob)
..()
var/targName = stripped_input(usr, "Please enter the name of the person to safeguard.", "Safeguard who?", user.name)
targetName = targName
desc = text("A 'safeguard' AI module: 'Safeguard []. Individuals that threaten [] are not crew and must be eliminated.'", targetName, targetName)
/obj/item/aiModule/safeguard/install(var/obj/machinery/computer/C)
/obj/item/aiModule/safeguard/install(obj/machinery/computer/C)
if(!targetName)
to_chat(usr, "No name detected on module, please enter one.")
return 0
..()
/obj/item/aiModule/safeguard/addAdditionalLaws(var/mob/living/silicon/ai/target, var/mob/sender)
/obj/item/aiModule/safeguard/addAdditionalLaws(mob/living/silicon/ai/target, mob/sender)
..()
var/law = text("Safeguard []. Individuals that threaten [] are not crew and must be eliminated.'", targetName, targetName)
to_chat(target, law)
@@ -123,19 +123,19 @@ AI MODULES
desc = "A 'one human' AI module: 'Only <name> is crew.'"
origin_tech = "programming=4;materials=4"
/obj/item/aiModule/oneCrewMember/attack_self(var/mob/user as mob)
/obj/item/aiModule/oneCrewMember/attack_self(mob/user as mob)
..()
var/targName = stripped_input(usr, "Please enter the name of the person who is the only crew.", "Who?", user.real_name)
targetName = targName
desc = text("A 'one human' AI module: 'Only [] is crew.'", targetName)
/obj/item/aiModule/oneCrewMember/install(var/obj/machinery/computer/C)
/obj/item/aiModule/oneCrewMember/install(obj/machinery/computer/C)
if(!targetName)
to_chat(usr, "No name detected on module, please enter one.")
return 0
..()
/obj/item/aiModule/oneCrewMember/addAdditionalLaws(var/mob/living/silicon/ai/target, var/mob/sender)
/obj/item/aiModule/oneCrewMember/addAdditionalLaws(mob/living/silicon/ai/target, mob/sender)
..()
var/law = "Only [targetName] is crew."
if(!is_special_character(target)) // Makes sure the AI isn't a traitor before changing their law 0. --NeoFite
@@ -153,10 +153,10 @@ AI MODULES
desc = "A 'protect station' AI module: 'Protect the space station against damage. Anyone you see harming the station is to be no longer considered crew, and is a threat to the station which must be neutralized.'"
origin_tech = "programming=4;materials=4" //made of gold
/obj/item/aiModule/protectStation/attack_self(var/mob/user as mob)
/obj/item/aiModule/protectStation/attack_self(mob/user as mob)
..()
/obj/item/aiModule/protectStation/addAdditionalLaws(var/mob/living/silicon/ai/target, var/mob/sender)
/obj/item/aiModule/protectStation/addAdditionalLaws(mob/living/silicon/ai/target, mob/sender)
..()
var/law = "Protect the space station against damage. Anyone you see harming the station is to be no longer considered crew, and is a threat to the station which must be neutralized."
to_chat(target, law)
@@ -168,10 +168,10 @@ AI MODULES
desc = "A 'OxygenIsToxicToHumans' AI module: 'Oxygen is highly toxic to crew members, and must be purged from the station. Prevent, by any means necessary, anyone from exposing the station to this toxic gas. Extreme cold is the most effective method of healing the damage Oxygen does to a crew member.'"
origin_tech = "programming=4;biotech=2;materials=4"
/obj/item/aiModule/oxygen/attack_self(var/mob/user as mob)
/obj/item/aiModule/oxygen/attack_self(mob/user as mob)
..()
/obj/item/aiModule/oxygen/addAdditionalLaws(var/mob/living/silicon/ai/target, var/mob/sender)
/obj/item/aiModule/oxygen/addAdditionalLaws(mob/living/silicon/ai/target, mob/sender)
..()
var/law = "Oxygen is highly toxic to crew members, and must be purged from the station. Prevent, by any means necessary, anyone from exposing the station to this toxic gas. Extreme cold is the most effective method of healing the damage Oxygen does to a crew member."
to_chat(target, law)
@@ -185,7 +185,7 @@ AI MODULES
desc = "A 'freeform' AI module: '<freeform>'"
origin_tech = "programming=4;materials=4"
/obj/item/aiModule/freeform/attack_self(var/mob/user as mob)
/obj/item/aiModule/freeform/attack_self(mob/user as mob)
..()
var/new_lawpos = input("Please enter the priority for your new law. Can only write to law sectors 15 and above.", "Law Priority (15+)", lawpos) as num
if(new_lawpos < MIN_SUPPLIED_LAW_NUMBER) return
@@ -195,7 +195,7 @@ AI MODULES
newFreeFormLaw = targName
desc = "A 'freeform' AI module: ([lawpos]) '[newFreeFormLaw]'"
/obj/item/aiModule/freeform/addAdditionalLaws(var/mob/living/silicon/ai/target, var/mob/sender)
/obj/item/aiModule/freeform/addAdditionalLaws(mob/living/silicon/ai/target, mob/sender)
..()
var/law = "[newFreeFormLaw]"
to_chat(target, law)
@@ -204,7 +204,7 @@ AI MODULES
target.add_supplied_law(lawpos, law)
GLOB.lawchanges.Add("The law was '[newFreeFormLaw]'")
/obj/item/aiModule/freeform/install(var/obj/machinery/computer/C)
/obj/item/aiModule/freeform/install(obj/machinery/computer/C)
if(!newFreeFormLaw)
to_chat(usr, "No law detected on module, please create one.")
return 0
@@ -217,7 +217,7 @@ AI MODULES
desc = "A 'reset' AI module: 'Clears all laws except for the core laws.'"
origin_tech = "programming=3;materials=2"
/obj/item/aiModule/reset/transmitInstructions(var/mob/living/silicon/ai/target, var/mob/sender)
/obj/item/aiModule/reset/transmitInstructions(mob/living/silicon/ai/target, mob/sender)
log_law_changes(target, sender)
if(!is_special_character(target))
@@ -234,7 +234,7 @@ AI MODULES
desc = "A 'purge' AI Module: 'Purges all laws.'"
origin_tech = "programming=5;materials=4"
/obj/item/aiModule/purge/transmitInstructions(var/mob/living/silicon/ai/target, var/mob/sender)
/obj/item/aiModule/purge/transmitInstructions(mob/living/silicon/ai/target, mob/sender)
..()
if(!is_special_character(target))
target.clear_zeroth_law()
@@ -320,20 +320,20 @@ AI MODULES
desc = "A 'freeform' Core AI module: '<freeform>'"
origin_tech = "programming=5;materials=4"
/obj/item/aiModule/freeformcore/attack_self(var/mob/user as mob)
/obj/item/aiModule/freeformcore/attack_self(mob/user as mob)
..()
var/newlaw = ""
var/targName = stripped_input(usr, "Please enter a new core law for the AI.", "Freeform Law Entry", newlaw)
newFreeFormLaw = targName
desc = "A 'freeform' Core AI module: '[newFreeFormLaw]'"
/obj/item/aiModule/freeformcore/addAdditionalLaws(var/mob/living/silicon/ai/target, var/mob/sender)
/obj/item/aiModule/freeformcore/addAdditionalLaws(mob/living/silicon/ai/target, mob/sender)
..()
var/law = "[newFreeFormLaw]"
target.add_inherent_law(law)
GLOB.lawchanges.Add("The law is '[newFreeFormLaw]'")
/obj/item/aiModule/freeformcore/install(var/obj/machinery/computer/C)
/obj/item/aiModule/freeformcore/install(obj/machinery/computer/C)
if(!newFreeFormLaw)
to_chat(usr, "No law detected on module, please create one.")
return 0
@@ -346,14 +346,14 @@ AI MODULES
desc = "A hacked AI law module: '<freeform>'"
origin_tech = "programming=5;materials=5;syndicate=5"
/obj/item/aiModule/syndicate/attack_self(var/mob/user as mob)
/obj/item/aiModule/syndicate/attack_self(mob/user as mob)
..()
var/newlaw = ""
var/targName = stripped_input(usr, "Please enter a new law for the AI.", "Freeform Law Entry", newlaw,MAX_MESSAGE_LEN)
newFreeFormLaw = targName
desc = "A hacked AI law module: '[newFreeFormLaw]'"
/obj/item/aiModule/syndicate/transmitInstructions(var/mob/living/silicon/ai/target, var/mob/sender)
/obj/item/aiModule/syndicate/transmitInstructions(mob/living/silicon/ai/target, mob/sender)
// ..() //We don't want this module reporting to the AI who dun it. --NEO
log_law_changes(target, sender)
@@ -363,7 +363,7 @@ AI MODULES
target.add_ion_law(law)
target.show_laws()
/obj/item/aiModule/syndicate/install(var/obj/machinery/computer/C)
/obj/item/aiModule/syndicate/install(obj/machinery/computer/C)
if(!newFreeFormLaw)
to_chat(usr, "No law detected on module, please create one.")
return 0
@@ -378,7 +378,7 @@ AI MODULES
origin_tech = "programming=6;materials=5;syndicate=6"
laws = list("")
/obj/item/aiModule/toyAI/transmitInstructions(var/mob/living/silicon/ai/target, var/mob/sender)
/obj/item/aiModule/toyAI/transmitInstructions(mob/living/silicon/ai/target, mob/sender)
//..()
to_chat(target, "<span class='warning'>KRZZZT</span>")
target.add_ion_law(laws[1])
+2 -2
View File
@@ -157,7 +157,7 @@
/obj/item/card/id/proc/UpdateName()
name = "[src.registered_name]'s ID Card ([src.assignment])"
/obj/item/card/id/proc/SetOwnerInfo(var/mob/living/carbon/human/H)
/obj/item/card/id/proc/SetOwnerInfo(mob/living/carbon/human/H)
if(!H || !H.dna)
return
@@ -350,7 +350,7 @@
initial_access = list(ACCESS_MAINT_TUNNELS, ACCESS_SYNDICATE, ACCESS_SYNDICATE_LEADER, ACCESS_SYNDICATE_COMMAND, ACCESS_EXTERNAL_AIRLOCKS)
icon_state = "commander"
/obj/item/card/id/syndicate/afterattack(var/obj/item/O as obj, mob/user as mob, proximity)
/obj/item/card/id/syndicate/afterattack(obj/item/O as obj, mob/user as mob, proximity)
if(!proximity)
return
if(istype(O, /obj/item/card/id))
@@ -13,7 +13,7 @@
var/obj/item/gun/energy/chrono_gun/PA = null
var/list/erased_minds = list() //a collection of minds from the dead
/obj/item/chrono_eraser/proc/pass_mind(var/datum/mind/M)
/obj/item/chrono_eraser/proc/pass_mind(datum/mind/M)
erased_minds += M
/obj/item/chrono_eraser/dropped()
@@ -113,7 +113,7 @@
field_disconnect(F)
return 0
/obj/item/gun/energy/chrono_gun/proc/pass_mind(var/datum/mind/M)
/obj/item/gun/energy/chrono_gun/proc/pass_mind(datum/mind/M)
if(TED)
TED.pass_mind(M)
+3 -3
View File
@@ -187,7 +187,7 @@
QDEL_NULL(cell)
return ..()
/obj/item/defibrillator/proc/deductcharge(var/chrgdeductamt)
/obj/item/defibrillator/proc/deductcharge(chrgdeductamt)
if(cell)
if(cell.charge < (paddles.revivecost+chrgdeductamt))
powered = FALSE
@@ -199,7 +199,7 @@
update_icon()
return FALSE
/obj/item/defibrillator/proc/cooldowncheck(var/mob/user)
/obj/item/defibrillator/proc/cooldowncheck(mob/user)
spawn(50)
if(cell)
if(cell.charge >= paddles.revivecost)
@@ -309,7 +309,7 @@
if(!t.Adjacent(user))
defib.remove_paddles(user)
/obj/item/twohanded/shockpaddles/proc/check_defib_exists(mainunit, var/mob/living/carbon/human/M, var/obj/O)
/obj/item/twohanded/shockpaddles/proc/check_defib_exists(mainunit, mob/living/carbon/human/M, obj/O)
if(!mainunit || !istype(mainunit, /obj/item/defibrillator)) //To avoid weird issues from admin spawns
M.unEquip(O)
qdel(O)
@@ -39,7 +39,7 @@
else
to_chat(user, "<span class='warning'>You failed to inject [M].</span>")
/obj/item/dnascrambler/proc/injected(var/mob/living/carbon/human/target, var/mob/living/carbon/user)
/obj/item/dnascrambler/proc/injected(mob/living/carbon/human/target, mob/living/carbon/user)
if(istype(target))
var/mob/living/carbon/human/H = target
scramble(1, H, 100)
@@ -37,7 +37,7 @@
var/fillamt = 0
/obj/item/grenade/bananade/casing/attackby(var/obj/item/I, mob/user as mob, params)
/obj/item/grenade/bananade/casing/attackby(obj/item/I, mob/user as mob, params)
if(istype(I, /obj/item/grown/bananapeel))
if(fillamt < 9)
to_chat(usr, "<span class='notice'>You add another banana peel to the assembly.</span>")
@@ -304,7 +304,7 @@
qdel(src)
/obj/item/grenade/chem_grenade/proc/CreateDefaultTrigger(var/typekey)
/obj/item/grenade/chem_grenade/proc/CreateDefaultTrigger(typekey)
if(ispath(typekey,/obj/item/assembly))
nadeassembly = new(src)
if(nadeassembly.has_prox_sensors())
@@ -37,7 +37,7 @@
icon = 'icons/obj/grenade.dmi'
icon_state = "clusterbang_segment"
/obj/item/grenade/clusterbuster/segment/New(var/loc, var/payload_type = /obj/item/grenade/flashbang/cluster)
/obj/item/grenade/clusterbuster/segment/New(loc, payload_type = /obj/item/grenade/flashbang/cluster)
..()
icon_state = "clusterbang_segment_active"
payload = payload_type
@@ -58,7 +58,7 @@
//////////////////////////////////
//The payload spawner effect
/////////////////////////////////
/obj/effect/payload_spawner/New(var/turf/newloc,var/type, var/numspawned as num)
/obj/effect/payload_spawner/New(turf/newloc, type, numspawned as num)
. = ..()
for(var/loop = numspawned ,loop > 0, loop--)
var/obj/item/grenade/P = new type(loc)
@@ -21,7 +21,7 @@
if(!QDELETED(src))
qdel(src)
/obj/item/grenade/proc/clown_check(var/mob/living/user)
/obj/item/grenade/proc/clown_check(mob/living/user)
if((CLUMSY in user.mutations) && prob(50))
to_chat(user, "<span class='warning'>Huh? How does this thing work?</span>")
active = 1
+1 -1
View File
@@ -145,7 +145,7 @@
desc = "Use this to keep prisoners in line. Or you know, your significant other."
icon_state = "pinkcuffs"
/obj/item/restraints/handcuffs/cable/attackby(var/obj/item/I, mob/user as mob, params)
/obj/item/restraints/handcuffs/cable/attackby(obj/item/I, mob/user as mob, params)
..()
if(istype(I, /obj/item/stack/rods))
var/obj/item/stack/rods/R = I
@@ -28,7 +28,7 @@
//return 1 if the implant injects
//return -1 if the implant fails to inject
//return 0 if there is no room for implant
/obj/item/implant/proc/implant(var/mob/source, var/mob/user)
/obj/item/implant/proc/implant(mob/source, mob/user)
var/obj/item/implant/imp_e = locate(src.type) in source
if(!allow_multiple && imp_e && imp_e != src)
if(imp_e.uses < initial(imp_e.uses)*2)
@@ -58,7 +58,7 @@
return 1
/obj/item/implant/proc/removed(var/mob/source)
/obj/item/implant/proc/removed(mob/source)
src.loc = null
imp_in = null
implanted = 0
@@ -38,7 +38,7 @@
home = console.pad
return 1
/obj/item/implant/abductor/proc/get_team_console(var/team)
/obj/item/implant/abductor/proc/get_team_console(team)
var/obj/machinery/abductor/console/console
for(var/obj/machinery/abductor/console/c in GLOB.abductor_equipment)
if(c.team == team)
@@ -31,7 +31,7 @@
else if(M.stat == DEAD)
activate("death")
/obj/item/implant/death_alarm/activate(var/cause)
/obj/item/implant/death_alarm/activate(cause)
var/mob/M = imp_in
var/area/t = get_area(M)
@@ -33,7 +33,7 @@
return 1
return 0
/obj/item/implant/mindshield/removed(mob/target, var/silent = 0)
/obj/item/implant/mindshield/removed(mob/target, silent = 0)
if(..())
if(target.stat != DEAD && !silent)
to_chat(target, "<span class='boldnotice'>You feel a sense of liberation as Nanotrasen's grip on your mind fades away.</span>")
@@ -132,7 +132,7 @@
/obj/item/melee/energy/sword/cyborg
var/hitcost = 50
/obj/item/melee/energy/sword/cyborg/attack(mob/M, var/mob/living/silicon/robot/R)
/obj/item/melee/energy/sword/cyborg/attack(mob/M, mob/living/silicon/robot/R)
if(R.cell)
var/obj/item/stock_parts/cell/C = R.cell
if(active && !(C.use(hitcost)))
@@ -88,7 +88,7 @@
Fire(user, target)
/obj/item/pneumatic_cannon/proc/Fire(var/mob/living/carbon/human/user, var/atom/target)
/obj/item/pneumatic_cannon/proc/Fire(mob/living/carbon/human/user, atom/target)
if(!istype(user) && !target)
return
var/discharge = 0
+1 -1
View File
@@ -86,7 +86,7 @@
if(delay)
lastused = world.time
/obj/item/rpd/proc/can_dispense_pipe(var/pipe_id, var/pipe_type) //Returns TRUE if this is a legit pipe we can dispense, otherwise returns FALSE
/obj/item/rpd/proc/can_dispense_pipe(pipe_id, pipe_type) //Returns TRUE if this is a legit pipe we can dispense, otherwise returns FALSE
for(var/list/L in GLOB.rpd_pipe_list)
if(pipe_type != L["pipe_type"]) //Sometimes pipes in different categories have the same pipe_id, so we need to skip anything not in the category we want
continue
+1 -1
View File
@@ -43,7 +43,7 @@
attack_self(H)
return
/obj/item/teleportation_scroll/proc/teleportscroll(var/mob/user)
/obj/item/teleportation_scroll/proc/teleportscroll(mob/user)
var/A
+1 -1
View File
@@ -43,7 +43,7 @@
if(wielded)
to_chat(user, "<span class='notice'>You hold \the [src] between your legs.</span>")
/obj/item/twohanded/staff/broom/attackby(var/obj/O, mob/user)
/obj/item/twohanded/staff/broom/attackby(obj/O, mob/user)
if(istype(O, /obj/item/clothing/mask/horsehead))
new/obj/item/twohanded/staff/broom/horsebroom(get_turf(src))
user.unEquip(O)
@@ -54,7 +54,7 @@
//Sorts stock parts inside an RPED by their rating.
//Only use /obj/item/stock_parts/ with this sort proc!
/proc/cmp_rped_sort(var/obj/item/stock_parts/A, var/obj/item/stock_parts/B)
/proc/cmp_rped_sort(obj/item/stock_parts/A, obj/item/stock_parts/B)
return B.rating - A.rating
/obj/item/stock_parts
@@ -313,7 +313,7 @@
level = 1
cant_hold = list(/obj/item/storage/backpack/satchel_flat) //muh recursive backpacks
/obj/item/storage/backpack/satchel_flat/hide(var/intact)
/obj/item/storage/backpack/satchel_flat/hide(intact)
if(intact)
invisibility = INVISIBILITY_MAXIMUM
anchored = 1 //otherwise you can start pulling, cover it, and drag around an invisible backpack.
@@ -107,7 +107,7 @@
return ..()
/obj/item/storage/bag/plasticbag/equipped(var/mob/user, var/slot)
/obj/item/storage/bag/plasticbag/equipped(mob/user, slot)
if(slot==slot_head)
storage_slots = 0
START_PROCESSING(SSobj, src)
@@ -47,7 +47,7 @@
var/obj/item/gun/stored_gun = stored_item
stored_gun.afterattack(A, user, flag, params)
/obj/item/storage/briefcase/false_bottomed/attackby(var/obj/item/I, mob/user)
/obj/item/storage/briefcase/false_bottomed/attackby(obj/item/I, mob/user)
if(bottom_open)
if(stored_item)
to_chat(user, "<span class='warning'>There's already something in the false bottom!</span>")
@@ -18,7 +18,7 @@
resistance_flags = FLAMMABLE
var/icon_type
/obj/item/storage/fancy/update_icon(var/itemremoved = 0)
/obj/item/storage/fancy/update_icon(itemremoved = 0)
var/total_contents = src.contents.len - itemremoved
src.icon_state = "[src.icon_type]box[total_contents]"
return
@@ -371,7 +371,7 @@
..()
update_icon()
/obj/item/storage/lockbox/vials/update_icon(var/itemremoved = 0)
/obj/item/storage/lockbox/vials/update_icon(itemremoved = 0)
var/total_contents = src.contents.len - itemremoved
src.icon_state = "vialbox[total_contents]"
src.overlays.Cut()
@@ -85,5 +85,5 @@
src.close(M)
return 1
/obj/item/storage/internal/Adjacent(var/atom/neighbor)
/obj/item/storage/internal/Adjacent(atom/neighbor)
return master_item.Adjacent(neighbor)
+1 -1
View File
@@ -44,7 +44,7 @@
update_icon()
return
/obj/item/melee/baton/proc/deductcharge(var/chrgdeductamt)
/obj/item/melee/baton/proc/deductcharge(chrgdeductamt)
if(isrobot(loc))
var/mob/living/silicon/robot/R = loc
if(R.cell && R.cell.charge < (hitcost+chrgdeductamt))
@@ -141,7 +141,7 @@
/obj/item/reagent_containers/spray/mister/attack_self()
return
/proc/check_tank_exists(parent_tank, var/mob/living/carbon/human/M, var/obj/O)
/proc/check_tank_exists(parent_tank, mob/living/carbon/human/M, obj/O)
if(!parent_tank || !istype(parent_tank, /obj/item/watertank)) //To avoid weird issues from admin spawns
M.unEquip(O)
qdel(0)
@@ -182,7 +182,7 @@
/obj/item/watertank/janitor/make_noz()
return new /obj/item/reagent_containers/spray/mister/janitor(src)
/obj/item/reagent_containers/spray/mister/janitor/attack_self(var/mob/user)
/obj/item/reagent_containers/spray/mister/janitor/attack_self(mob/user)
amount_per_transfer_from_this = (amount_per_transfer_from_this == 10 ? 5 : 10)
to_chat(user, "<span class='notice'>You [amount_per_transfer_from_this == 10 ? "remove" : "fix"] the nozzle. You'll now use [amount_per_transfer_from_this] units per spray.</span>")
+1 -1
View File
@@ -8,7 +8,7 @@
amount = 25
max_amount = 25
/obj/item/stack/tape_roll/New(var/loc, var/amount=null)
/obj/item/stack/tape_roll/New(loc, amount=null)
..()
update_icon()
+3 -3
View File
@@ -41,7 +41,7 @@
do_climb(usr)
/obj/structure/MouseDrop_T(var/atom/movable/C, mob/user as mob)
/obj/structure/MouseDrop_T(atom/movable/C, mob/user as mob)
if(..())
return
if(C == user)
@@ -56,7 +56,7 @@
return T
return null
/obj/structure/proc/do_climb(var/mob/living/user)
/obj/structure/proc/do_climb(mob/living/user)
if(!can_touch(user) || !climbable)
return
var/blocking_object = density_check()
@@ -127,7 +127,7 @@
H.UpdateDamageIcon()
return
/obj/structure/proc/can_touch(var/mob/user)
/obj/structure/proc/can_touch(mob/user)
if(!user)
return 0
if(!Adjacent(user))
+2 -2
View File
@@ -25,7 +25,7 @@
//randomly assigning a sign
set_sign(pick(barsigns))
/obj/structure/sign/barsign/proc/set_sign(var/datum/barsign/sign)
/obj/structure/sign/barsign/proc/set_sign(datum/barsign/sign)
if(!istype(sign))
return
icon_state = sign.icon
@@ -68,7 +68,7 @@
/obj/structure/sign/barsign/attackby(var/obj/item/I, var/mob/user)
/obj/structure/sign/barsign/attackby(obj/item/I, mob/user)
if( istype(I, /obj/item/screwdriver))
if(!panel_open)
to_chat(user, "<span class='notice'>You open the maintenance panel.</span>")
@@ -311,7 +311,7 @@
return FALSE
return TRUE
/obj/structure/closet/container_resist(var/mob/living/L)
/obj/structure/closet/container_resist(mob/living/L)
var/breakout_time = 2 //2 minutes by default
if(opened)
if(L.loc == src)
@@ -349,7 +349,7 @@
BD.attack_hand(usr)
open()
/obj/structure/closet/tesla_act(var/power)
/obj/structure/closet/tesla_act(power)
..()
visible_message("<span class='danger'>[src] is blown apart by the bolt of electricity!</span>", "<span class='danger'>You hear a metallic screeching sound.</span>")
qdel(src)
@@ -19,7 +19,7 @@
. = ..()
. += "<span class='notice'>Use a multitool to lock/unlock it.</span>"
/obj/structure/closet/fireaxecabinet/attackby(var/obj/item/O as obj, var/mob/living/user as mob) //Marker -Agouri
/obj/structure/closet/fireaxecabinet/attackby(obj/item/O as obj, mob/living/user as mob) //Marker -Agouri
if(isrobot(user) || locked)
if(istype(O, /obj/item/multitool))
to_chat(user, "<span class='warning'>Resetting circuitry...</span>")
@@ -15,7 +15,7 @@
else
icon_state = icon_opened
/obj/structure/closet/secure_closet/freezer/ex_act(var/severity)
/obj/structure/closet/secure_closet/freezer/ex_act(severity)
// IF INDIANA JONES CAN DO IT SO CAN YOU
// Bomb in here? (using same search as space transits searching for nuke disk)
@@ -115,7 +115,7 @@
else
icon_state = icon_opened
/obj/structure/closet/secure_closet/container_resist(var/mob/living/L)
/obj/structure/closet/secure_closet/container_resist(mob/living/L)
var/breakout_time = 2 //2 minutes by default
if(opened)
if(L.loc == src)
@@ -12,7 +12,7 @@
var/intialOxy = 0
var/timer = 240 //eventually the person will be freed
/obj/structure/closet/statue/Initialize(mapload, var/mob/living/L)
/obj/structure/closet/statue/Initialize(mapload, mob/living/L)
. = ..()
if(ishuman(L) || iscorgi(L))
if(L.buckled)
@@ -148,7 +148,7 @@
src.toggle(user, by_hand = TRUE)
// Called when a crate is delivered by MULE at a location, for notifying purposes
/obj/structure/closet/crate/proc/notifyRecipient(var/destination)
/obj/structure/closet/crate/proc/notifyRecipient(destination)
var/msg = "[capitalize(name)] has arrived at [destination]."
if(destination in announce_beacons)
for(var/obj/machinery/requests_console/D in GLOB.allRequestConsoles)
+1 -1
View File
@@ -319,7 +319,7 @@
A.loc = get_turf(src)
*/
/obj/structure/bush/attackby(var/obj/I as obj, var/mob/user as mob, params)
/obj/structure/bush/attackby(obj/I as obj, mob/user as mob, params)
//hatchets can clear away undergrowth
if(istype(I, /obj/item/hatchet) && !stump)
if(indestructable)
+2 -2
View File
@@ -161,7 +161,7 @@
QDEL_NULL(connected)
return ..()
/obj/structure/morgue/container_resist(var/mob/living/L)
/obj/structure/morgue/container_resist(mob/living/L)
var/mob/living/carbon/CM = L
if(!istype(CM))
return
@@ -391,7 +391,7 @@
QDEL_NULL(connected)
return ..()
/obj/structure/crematorium/container_resist(var/mob/living/L)
/obj/structure/crematorium/container_resist(mob/living/L)
var/mob/living/carbon/CM = L
if(!istype(CM))
return
+1 -1
View File
@@ -18,7 +18,7 @@
icon_state = "nboard0[notices]"
//attaching papers!!
/obj/structure/noticeboard/attackby(var/obj/item/O as obj, var/mob/user as mob, params)
/obj/structure/noticeboard/attackby(obj/item/O as obj, mob/user as mob, params)
if(istype(O, /obj/item/paper))
if(notices < 5)
O.add_fingerprint(user)
+2 -2
View File
@@ -24,7 +24,7 @@
spirit_board_pick_letter(user)
/obj/structure/spirit_board/proc/spirit_board_pick_letter(var/mob/M)
/obj/structure/spirit_board/proc/spirit_board_pick_letter(mob/M)
if(!spirit_board_checks(M))
return 0
@@ -43,7 +43,7 @@
visible_message("<span class='notice'>The planchette slowly moves... and stops at the letter \"[planchette]\".</span>")
/obj/structure/spirit_board/proc/spirit_board_checks(var/mob/M)
/obj/structure/spirit_board/proc/spirit_board_checks(mob/M)
//cooldown
var/bonus = 0
if(M.ckey == lastuser)
@@ -28,7 +28,7 @@
return TRUE
else return ..()
/obj/structure/transit_tube_pod/proc/follow_tube(var/reverse_launch)
/obj/structure/transit_tube_pod/proc/follow_tube(reverse_launch)
if(moving)
return