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BRUTAL Part 1 - No proc var/ in procs
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@@ -2,7 +2,7 @@
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var/list/buildon_types = list(/turf/simulated/wall)
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/obj/item/mounted/afterattack(var/atom/A, mob/user, proximity_flag)
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/obj/item/mounted/afterattack(atom/A, mob/user, proximity_flag)
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var/found_type = 0
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for(var/turf_type in src.buildon_types)
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if(istype(A, turf_type))
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