diff --git a/code/game/objects/items/stacks/sheets/sheet_types.dm b/code/game/objects/items/stacks/sheets/sheet_types.dm index ff231bf30db..40c775d0e87 100644 --- a/code/game/objects/items/stacks/sheets/sheet_types.dm +++ b/code/game/objects/items/stacks/sheets/sheet_types.dm @@ -58,6 +58,7 @@ var/global/list/datum/stack_recipe/metal_recipes = list( new /datum/stack_recipe("turret frame", /obj/machinery/porta_turret_construct, 5, time = 25, one_per_turf = 1, on_floor = 1), new /datum/stack_recipe("firelock frame", /obj/structure/firelock_frame, 3, time = 50, one_per_turf = 1, on_floor = 1), \ new /datum/stack_recipe("meatspike frame", /obj/structure/kitchenspike_frame, 5, time = 25, one_per_turf = 1, on_floor = 1), + new /datum/stack_recipe("reflector frame", /obj/structure/reflector, 5, time = 25, one_per_turf = 1, on_floor = 1), null, new /datum/stack_recipe_list("airlock assemblies", list( new /datum/stack_recipe("standard airlock assembly", /obj/structure/door_assembly, 4, time = 50, one_per_turf = 1, on_floor = 1), diff --git a/code/game/objects/structures/reflector.dm b/code/game/objects/structures/reflector.dm new file mode 100644 index 00000000000..9e50af57473 --- /dev/null +++ b/code/game/objects/structures/reflector.dm @@ -0,0 +1,180 @@ +/obj/structure/reflector + name = "reflector frame" + icon = 'icons/obj/stock_parts.dmi' + icon_state = "box_0" + desc = "A frame to create a reflector.\nUse 5 sheets of glass to create a 1 way reflector.\nUse 10 sheets of reinforced glass to create a 2 way reflector.\nUse 1 diamond to create a reflector cube." + anchored = 0 + density = 1 + layer = 3 + var/finished = 0 + + +/obj/structure/reflector/bullet_act(obj/item/projectile/P) + var/turf/reflector_turf = get_turf(src) + var/turf/reflect_turf + var/new_dir = get_reflection(dir, P.dir) + if(!istype(P, /obj/item/projectile/beam)) + return ..() + if(new_dir) + reflect_turf = get_step(reflect_turf, new_dir) + else + visible_message("[src] is hit by [P]!") + new_dir = 0 + return ..() //Hits as normal, explodes or emps or whatever + + visible_message("[P] bounces off of [src]") + reflect_turf = get_step(loc,new_dir) + + P.original = reflect_turf + P.starting = reflector_turf + P.current = reflector_turf + P.yo = reflect_turf.y - reflector_turf.y + P.xo = reflect_turf.x - reflector_turf.x + new_dir = 0 + return -1 + + +/obj/structure/reflector/attackby(obj/item/W, mob/user, params) + if(iswrench(W)) + if(anchored) + to_chat(user, "Unweld [src] first!") + return + playsound(user, 'sound/items/Ratchet.ogg', 50, 1) + to_chat(user, "You begin to dismantle [src].") + if(do_after(user, 80, target = src)) + playsound(user, 'sound/items/Ratchet.ogg', 50, 1) + to_chat(user, "You dismantle [src].") + new /obj/item/stack/sheet/metal(src.loc, 5) + qdel(src) + if(istype(W, /obj/item/weldingtool)) + var/obj/item/weldingtool/WT = W + if(!anchored) + if(WT.remove_fuel(0,user)) + playsound(user, 'sound/items/Welder2.ogg', 50, 1) + user.visible_message("[user.name] starts to weld [src.name] to the floor.", \ + "You start to weld [src] to the floor...", \ + "You hear welding.") + if(do_after(user,20, target = src)) + if(!src || !WT.isOn()) + return + anchored = 1 + to_chat(user, "You weld [src] to the floor.") + else + if(WT.remove_fuel(0,user)) + playsound(user, 'sound/items/Welder2.ogg', 50, 1) + user.visible_message("[user] starts to cut [src] free from the floor.", \ + "You start to cut [src] free from the floor...", \ + "You hear welding.") + if(do_after(user,20, target = src)) + if(!src || !WT.isOn()) + return + anchored = 0 + to_chat(user, "You cut [src] free from the floor.") + //Finishing the frame + if(istype(W,/obj/item/stack/sheet)) + if(finished) + return + var/obj/item/stack/sheet/S = W + if(istype(W, /obj/item/stack/sheet/glass)) + if(S.get_amount() < 5) + to_chat(user, "You need five sheets of glass to create a reflector!") + return + else + S.use(5) + new /obj/structure/reflector/single (src.loc) + qdel(src) + if(istype(W,/obj/item/stack/sheet/rglass)) + if(S.get_amount() < 10) + to_chat(user, "You need ten sheets of reinforced glass to create a double reflector!") + return + else + S.use(10) + new /obj/structure/reflector/double (src.loc) + qdel(src) + if(istype(W, /obj/item/stack/sheet/mineral/diamond)) + if(S.get_amount() >= 1) + S.use(1) + new /obj/structure/reflector/box (src.loc) + qdel(src) + +/obj/structure/reflector/proc/get_reflection(srcdir,pdir) + return 0 + + +/obj/structure/reflector/verb/rotate() + set name = "Rotate" + set category = "Object" + set src in oview(1) + + if(usr.incapacitated()) + return + if(anchored) + to_chat(usr, "It is fastened to the floor!") + return 0 + dir = turn(dir, 270) + return 1 + + +/obj/structure/reflector/AltClick(mob/user) + ..() + if(user.incapacitated()) + to_chat(user, "You can't do that right now!") + return + if(!in_range(src, user)) + return + else + rotate() + + +//TYPES OF REFLECTORS, SINGLE, DOUBLE, BOX + +//SINGLE + +/obj/structure/reflector/single + name = "reflector" + icon = 'icons/obj/reflector.dmi' + icon_state = "reflector" + desc = "A double sided angled mirror for reflecting lasers. This one does so at a 90 degree angle." + finished = 1 + var/static/list/rotations = list("[NORTH]" = list("[SOUTH]" = WEST, "[EAST]" = NORTH), +"[EAST]" = list("[SOUTH]" = EAST, "[WEST]" = NORTH), +"[SOUTH]" = list("[NORTH]" = EAST, "[WEST]" = SOUTH), +"[WEST]" = list("[NORTH]" = WEST, "[EAST]" = SOUTH) ) + +/obj/structure/reflector/single/get_reflection(srcdir,pdir) + var/new_dir = rotations["[srcdir]"]["[pdir]"] + return new_dir + +//DOUBLE + +/obj/structure/reflector/double + name = "double sided reflector" + icon = 'icons/obj/reflector.dmi' + icon_state = "reflector_double" + desc = "A double sided angled mirror for reflecting lasers. This one does so at a 90 degree angle." + finished = 1 + var/static/list/double_rotations = list("[NORTH]" = list("[NORTH]" = WEST, "[EAST]" = SOUTH, "[SOUTH]" = EAST, "[WEST]" = NORTH), +"[EAST]" = list("[NORTH]" = EAST, "[WEST]" = SOUTH, "[SOUTH]" = WEST, "[EAST]" = NORTH), +"[SOUTH]" = list("[NORTH]" = EAST, "[WEST]" = SOUTH, "[SOUTH]" = WEST, "[EAST]" = NORTH), +"[WEST]" = list("[NORTH]" = WEST, "[EAST]" = SOUTH, "[SOUTH]" = EAST, "[WEST]" = NORTH) ) + +/obj/structure/reflector/double/get_reflection(srcdir,pdir) + var/new_dir = double_rotations["[srcdir]"]["[pdir]"] + return new_dir + +//BOX + +/obj/structure/reflector/box + name = "reflector box" + icon = 'icons/obj/reflector.dmi' + icon_state = "reflector_box" + desc = "A box with an internal set of mirrors that reflects all laser fire in a single direction." + finished = 1 + var/static/list/box_rotations = list("[NORTH]" = list("[SOUTH]" = NORTH, "[EAST]" = NORTH, "[WEST]" = NORTH, "[NORTH]" = NORTH), +"[EAST]" = list("[SOUTH]" = EAST, "[EAST]" = EAST, "[WEST]" = EAST, "[NORTH]" = EAST), +"[SOUTH]" = list("[SOUTH]" = SOUTH, "[EAST]" = SOUTH, "[WEST]" = SOUTH, "[NORTH]" = SOUTH), +"[WEST]" = list("[SOUTH]" = WEST, "[EAST]" = WEST, "[WEST]" = WEST, "[NORTH]" = WEST) ) + +/obj/structure/reflector/box/get_reflection(srcdir,pdir) + var/new_dir = box_rotations["[srcdir]"]["[pdir]"] + return new_dir \ No newline at end of file diff --git a/icons/obj/reflector.dmi b/icons/obj/reflector.dmi new file mode 100644 index 00000000000..1c6e71bdec4 Binary files /dev/null and b/icons/obj/reflector.dmi differ diff --git a/paradise.dme b/paradise.dme index f04d4909f96..dc78d020ad1 100644 --- a/paradise.dme +++ b/paradise.dme @@ -1008,6 +1008,7 @@ #include "code\game\objects\structures\musician.dm" #include "code\game\objects\structures\noticeboard.dm" #include "code\game\objects\structures\plasticflaps.dm" +#include "code\game\objects\structures\reflector.dm" #include "code\game\objects\structures\safe.dm" #include "code\game\objects\structures\signs.dm" #include "code\game\objects\structures\spirit_board.dm" @@ -2348,4 +2349,4 @@ #include "goon\code\datums\browserOutput.dm" #include "interface\interface.dm" #include "interface\skin.dmf" -// END_INCLUDE +// END_INCLUDE \ No newline at end of file