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Part three: The Hierophant. Also minor fixes for the other bosses.
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@@ -1506,8 +1506,8 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
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var/datum/map_template/ruin/template = landmark.ruin_template
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admin_forcemove(usr, get_turf(landmark))
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usr << "<span class='name'>[template.name]</span>"
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usr << "<span class='italics'>[template.description]</span>"
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to_chat(usr, "<span class='name'>[template.name]</span>")
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to_chat(usr, "<span class='italics'>[template.description]</span>")
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log_admin("[key_name(usr)] jumped to ruin [ruinname]")
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if(!isobserver(usr))
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