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Part three: The Hierophant. Also minor fixes for the other bosses.
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@@ -2,10 +2,16 @@
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//this item is intended to give the effect of entering the mine, so that light gradually fades
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/obj/effect/light_emitter
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name = "Light-emtter"
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name = "Light emtter"
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anchored = 1
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invisibility = 101
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unacidable = 1
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light_range = 8
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var/set_light = 8
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var/set_cap = 0
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/obj/effect/light_emitter/New()
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..()
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set_light(set_light, set_cap)
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/**********************Miner Lockers**************************/
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