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Update for game masters:
-Right click commands "Make robot/alien/ai/monkey" moved to "edit player" screen. -Right click commands "Make traitor/cultist/changeling/etc" moved to "edit mind" screen. -- note: currently the only way to humanize monkey is to use "edit mind" screen. -Added right click commands showing "edit player" and "edit memory" screens. In light of an incoming tournament on ss13.ru I have added "Select equipment" right click command. It allows to instantly dress mob as you wish. Coders, feel free to add more dress packs, like "centcom inspector", "space pirate" and so on. A strange command "list_occ" now called "List free slots" and shows unoccupied jobs. Added golden cup, sprite belongs to Farart. You can now take a power cell from charger even if there is no power. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1724 316c924e-a436-60f5-8080-3fe189b3f50e
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+7
-1
@@ -508,7 +508,7 @@ datum/mind
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ticker.mode.cult += src
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ticker.mode.update_cult_icons_added(src)
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special_role = "Cultist"
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current << "<font color=\"purple\"><b><i>Your blood pulses. Your head throbs. The world goes red. All at once you are aware of a horrible, horrible truth. The veil of reality has been ripped away and in the festering wound left behind something sinister takes root.</b></i></font>"
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current << "<font color=\"purple\"><b><i>You catch a glimpse of the Realm of Nar-Sie, The Geometer of Blood. You now see how flimsy the world is, you see that it should be open to the knowledge of Nar-Sie.</b></i></font>"
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current << "<font color=\"purple\"><b><i>Assist your new compatriots in their dark dealings. Their goal is yours, and yours is theirs. You serve the Dark One above all else. Bring It back.</b></i></font>"
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var/datum/game_mode/cult/cult = ticker.mode
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if (istype(cult))
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@@ -668,6 +668,8 @@ datum/mind
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var/mob/living/carbon/human/H = current
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var/mob/living/carbon/monkey/M = current
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if (istype(H))
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log_admin("[key_name(usr)] attempting to monkeyize [key_name(current)]")
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message_admins("\blue [key_name_admin(usr)] attempting to monkeyize [key_name_admin(current)]", 1)
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src = null
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M = H.monkeyize()
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src = M.mind
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@@ -680,6 +682,8 @@ datum/mind
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var/mob/living/carbon/human/H = current
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var/mob/living/carbon/monkey/M = current
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if (istype(H))
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log_admin("[key_name(usr)] attempting to monkeyize and infect [key_name(current)]")
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message_admins("\blue [key_name_admin(usr)] attempting to monkeyize and infect [key_name_admin(current)]", 1)
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src = null
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M = H.monkeyize()
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src = M.mind
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@@ -692,6 +696,8 @@ datum/mind
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if (istype(M.virus,/datum/disease/jungle_fever))
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M.virus.cure(0)
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sleep(0) //because deleting of virus is doing throught spawn(0)
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log_admin("[key_name(usr)] attempting to humanize [key_name(current)]")
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message_admins("\blue [key_name_admin(usr)] attempting to humanize [key_name_admin(current)]", 1)
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var/obj/item/weapon/dnainjector/m2h/m2h = new
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var/obj/item/weapon/implant/mobfinder = new(M) //hack because humanizing deletes mind --rastaf0
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src = null
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