From f6630ed5291fe268e930508f2dc7392e9a84e5da Mon Sep 17 00:00:00 2001 From: hal9000PR <69320440+hal9000PR@users.noreply.github.com> Date: Sat, 20 Mar 2021 18:31:00 +0000 Subject: [PATCH] inconsistancies go brrrr (#15680) --- code/modules/clothing/spacesuits/hardsuit.dm | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/code/modules/clothing/spacesuits/hardsuit.dm b/code/modules/clothing/spacesuits/hardsuit.dm index dfcdedd4b2b..fec232d9574 100644 --- a/code/modules/clothing/spacesuits/hardsuit.dm +++ b/code/modules/clothing/spacesuits/hardsuit.dm @@ -662,6 +662,12 @@ return mutable_appearance('icons/effects/effects.dmi', shield_state, MOB_LAYER + 0.01) /obj/item/clothing/head/helmet/space/hardsuit/shielded + name = "shielded hardsuit helmet" + desc = "A hardsuit helmet with built in energy shielding. Will rapidly recharge when not under fire." + icon_state = "hardsuit0-sec" + item_state = "sec_helm" + item_color = "sec" + armor = list("melee" = 30, "bullet" = 15, "laser" = 30, "energy" = 10, "bomb" = 10, "bio" = 100, "rad" = 50, "fire" = 100, "acid" = 100) resistance_flags = FIRE_PROOF | ACID_PROOF