From f6a04f25f67eee21922952ada86befbddb262d54 Mon Sep 17 00:00:00 2001 From: "vageyenaman@gmail.com" Date: Wed, 23 Nov 2011 20:54:36 +0000 Subject: [PATCH] Quickfix for some weird visuals in the firing range. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2546 316c924e-a436-60f5-8080-3fe189b3f50e --- code/game/objects/shooting_range.dm | 2 ++ 1 file changed, 2 insertions(+) diff --git a/code/game/objects/shooting_range.dm b/code/game/objects/shooting_range.dm index 5643081bb48..b7c142ced8d 100644 --- a/code/game/objects/shooting_range.dm +++ b/code/game/objects/shooting_range.dm @@ -29,6 +29,8 @@ if(istype(W, /obj/item/target)) density = 0 W.density = 1 + user.drop_item(src) + W.loc = loc W.layer = 3.1 pinned_target = W user << "You slide the target into the stake."