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https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-22 19:47:22 +01:00
Carp nerfed. Hard.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@612 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -175,9 +175,10 @@
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if(can_see(src,target,view_range )) //Can I see it?
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if(distance <= 1) //Am I close enough to attack it?
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for(var/mob/O in viewers(world.view,src))
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O.show_message("\red <B>[src.target] has been leapt on by [src.name]!</B>", 1, "\red You hear someone fall", 2)
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O.show_message("\red <B>[src.target] has been attacked by [src.name]!</B>", 1, "\red You hear someone fall.", 2)
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target:bruteloss += strength
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target:stunned = max(target:stunned, (strength / 2))
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if (prob(20))
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target:stunned = max(target:stunned, (strength / 2))
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src.loc = target.loc
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set_null() //Break off the attack for a sec.
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step_towards(src,get_step_towards2(src , target)) // Move towards the target.
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@@ -258,7 +259,7 @@
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icon_state = "[initial(icon_state)]_d"
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set_null()
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for(var/mob/O in hearers(src, null))
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O.show_message("\red <B>[src] curls up into a ball!</B>", 1)
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O.show_message("\red <B>[src]'s eyes glass over!</B>", 1)
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proc/healthcheck()
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if (src.health <= 0)
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@@ -279,12 +280,12 @@
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desc = "Oh shit, you're really fucked now."
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icon_state = "spesscarp"
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aggressive = 1
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health = 40
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maxhealth = 40
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strength = 15
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health = 25
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maxhealth = 25
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strength = 10
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cycle_pause = 10
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patience = 50
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view_range = 10
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patience = 25
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view_range = 8
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/obj/livestock/spesscarp/elite
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desc = "Oh shit, you're really fucked now. It has an evil gleam in it's eye."
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