Corpse decay final

This commit is contained in:
ZomgPonies
2013-12-09 15:11:30 -05:00
parent 95b3d5eb43
commit f6ae0c05ed
+3 -8
View File
@@ -1575,16 +1575,11 @@
decaylevel = 3
if(decaytime > 27000)
decaylevel = 4
if (!mutations & SKELETON)
mutations.Add(SKELETON)
h_style = "Bald"
f_style = "Shaved"
update_body()
update_hair()
return
makeSkeleton()
for(var/mob/living/carbon/human/H in range(decaylevel, src))
if(!src && prob(5))
if(prob(5))
if(airborne_can_reach(get_turf(src), get_turf(H)))
H << "<spawn class='warning'>You smell something foul..."
H.vomit()