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Removes commented-out and unused code from organ files, removes pointless can_revive_by_healing from drask.dm
Signed-off-by: HugoLuman <qaggeler@uci.edu>
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@@ -32,10 +32,6 @@
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parent_organ = "groin"
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slot = "kidneys"
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///obj/item/organ/internal/liver/drask/process() //If we ever want to do the "implant them to keep a livable body temp thing." For now, I'd rather not
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// if(owner.bodytemperature >= 283)
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// src.damage += 0.2
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/obj/item/organ/internal/brain/drask
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name = "brain"
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icon = 'icons/obj/surgery_drask.dmi'
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@@ -51,15 +47,4 @@
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organ_tag = "eyes"
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parent_organ = "head"
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slot = "eyes"
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desc = "Drask eyes. They look even stranger disembodied"
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/obj/item/organ/internal/cyberimp/drask_comfort
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name = "cryonic homeostasis implant"
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icon = 'icons/obj/grenade.dmi'
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icon_state = "rocket_chem"
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parent_organ = "chest"
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desc = "This cybernetic implant will attempt to maintain the user's body heat at a freezing temperature. Probably very dangerous unless the user is a Drask."
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/obj/item/organ/internal/cyberimp/drask_comfort/process() //Not used for now, seems like a lot of hassle for not much point.
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if(owner.bodytemperature >= 273)
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owner.bodytemperature = (273)
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desc = "Drask eyes. They look even stranger disembodied"
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