mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-22 19:47:22 +01:00
Merge branch 'master' into fuckyougit
This commit is contained in:
@@ -17,6 +17,7 @@ The currently supporting non-reagent materials:
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||||
- MAT_URANIUM (/obj/item/stack/uranium).
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- MAT_DIAMOND (/obj/item/stack/diamond).
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- MAT_BANANIUM (/obj/item/stack/bananium).
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- MAT_TRANQUILLITE (/obj/item/stack/tranquillite).
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(Insert new ones here)
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Don't add new keyword/IDs if they are made from an existing one (such as rods which are made from metal). Only add raw materials.
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@@ -166,3 +166,33 @@
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materials = list(MAT_GLASS = 1000, "sacid" = 20)
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build_path = /obj/item/weapon/circuitboard/mecha/honker/targeting
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category = list("Exosuit Modules")
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/datum/design/recitence_main
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name = "Exosuit Module (\"Recitence\" Central Control module)"
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desc = "Allows for the construction of a \"Recitence\" Central Control module."
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id = "recitence_main"
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req_tech = list("programming" = 3)
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build_type = IMPRINTER
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materials = list(MAT_GLASS = 1000, "sacid" = 20)
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build_path = /obj/item/weapon/circuitboard/mecha/recitence/main
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category = list("Exosuit Modules")
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/datum/design/recitence_peri
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name = "Exosuit Module (\"Recitence\" Peripherals Control module)"
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desc = "Allows for the construction of a \"Recitence\" Peripheral Control module."
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id = "recitence_peri"
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req_tech = list("programming" = 3)
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build_type = IMPRINTER
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materials = list(MAT_GLASS = 1000, "sacid" = 20)
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build_path = /obj/item/weapon/circuitboard/mecha/recitence/peripherals
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category = list("Exosuit Modules")
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/datum/design/recitence_targ
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name = "Exosuit Module (\"Recitence\" Weapons & Targeting Control module)"
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desc = "Allows for the construction of a \"Recitence\" Weapons & Targeting Control module."
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id = "recitence_targ"
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req_tech = list("programming" = 3)
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build_type = IMPRINTER
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materials = list(MAT_GLASS = 1000, "sacid" = 20)
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build_path = /obj/item/weapon/circuitboard/mecha/recitence/targeting
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category = list("Exosuit Modules")
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@@ -459,6 +459,70 @@
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construction_time = 200
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category = list("H.O.N.K")
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//Recitence
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/datum/design/recitence_chassis
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name = "Exosuit Chassis (\"Recitence\")"
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id = "recitence_chassis"
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build_type = MECHFAB
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build_path = /obj/item/mecha_parts/chassis/recitence
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materials = list(MAT_METAL=20000)
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construction_time = 100
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category = list("Recitence")
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/datum/design/recitence_torso
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name = "Exosuit Torso (\"Recitence\")"
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id = "recitence_torso"
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build_type = MECHFAB
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build_path = /obj/item/mecha_parts/part/recitence_torso
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materials = list(MAT_METAL=20000,MAT_GLASS=10000,MAT_TRANQUILLITE=10000)
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construction_time = 300
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category = list("Recitence")
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/datum/design/recitence_head
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name = "Exosuit Head (\"Recitence\")"
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id = "recitence_head"
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build_type = MECHFAB
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build_path = /obj/item/mecha_parts/part/recitence_head
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materials = list(MAT_METAL=10000,MAT_GLASS=5000,MAT_TRANQUILLITE=5000)
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construction_time = 200
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category = list("Recitence")
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/datum/design/recitence_left_arm
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name = "Exosuit Left Arm (\"Recitence\")"
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id = "recitence_left_arm"
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build_type = MECHFAB
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build_path = /obj/item/mecha_parts/part/recitence_left_arm
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materials = list(MAT_METAL=15000,MAT_TRANQUILLITE=5000)
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construction_time = 200
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category = list("Recitence")
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/datum/design/recitence_right_arm
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name = "Exosuit Right Arm (\"Recitence\")"
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id = "recitence_right_arm"
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build_type = MECHFAB
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build_path = /obj/item/mecha_parts/part/recitence_right_arm
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materials = list(MAT_METAL=15000,MAT_TRANQUILLITE=5000)
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construction_time = 200
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category = list("Recitence")
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/datum/design/recitence_left_leg
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name = "Exosuit Left Leg (\"Recitence\")"
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id = "recitence_left_leg"
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build_type = MECHFAB
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build_path =/obj/item/mecha_parts/part/recitence_left_leg
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materials = list(MAT_METAL=20000,MAT_TRANQUILLITE=5000)
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construction_time = 200
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category = list("Recitence")
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/datum/design/recitence_right_leg
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name = "Exosuit Right Leg (\"Recitence\")"
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id = "recitence_right_leg"
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build_type = MECHFAB
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build_path = /obj/item/mecha_parts/part/recitence_right_leg
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materials = list(MAT_METAL=20000,MAT_TRANQUILLITE=5000)
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construction_time = 200
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category = list("Recitence")
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//Phazon
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/datum/design/phazon_chassis
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name = "Exosuit Chassis (\"Phazon\")"
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@@ -573,6 +637,7 @@
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name = "Exosuit Medical Equipment (Mounted Sleeper)"
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id = "mech_sleeper"
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build_type = MECHFAB
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req_tech = list("biotech" = 2)
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build_path = /obj/item/mecha_parts/mecha_equipment/tool/sleeper
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materials = list(MAT_METAL=5000,MAT_GLASS=10000)
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construction_time = 100
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@@ -582,6 +647,7 @@
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name = "Exosuit Medical Equipment (Syringe Gun)"
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id = "mech_syringe_gun"
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build_type = MECHFAB
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req_tech = list("magnets" = 3,"biotech" = 3)
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build_path = /obj/item/mecha_parts/mecha_equipment/tool/syringe_gun
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materials = list(MAT_METAL=3000,MAT_GLASS=2000)
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construction_time = 200
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@@ -600,6 +666,7 @@
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name = "Exosuit Weapon (PBT \"Pacifier\" Mounted Taser)"
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id = "mech_taser"
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build_type = MECHFAB
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req_tech = list("combat" = 2)
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build_path = /obj/item/mecha_parts/mecha_equipment/weapon/energy/taser
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materials = list(MAT_METAL=10000)
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construction_time = 100
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@@ -609,6 +676,7 @@
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name = "Exosuit Weapon (\"Ultra AC 2\" LMG)"
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id = "mech_lmg"
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build_type = MECHFAB
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req_tech = list("combat" = 2)
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build_path = /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/lmg
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materials = list(MAT_METAL=10000)
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construction_time = 100
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@@ -641,6 +709,25 @@
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construction_time = 300
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category = list("Exosuit Equipment")
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/datum/design/mech_silentgun
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name = "S.H.H. \"Quietus\" Carbine"
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id = "mech_silentgun"
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build_type = MECHFAB
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build_path = /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/carbine/silenced
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materials = list(MAT_METAL=20000,MAT_TRANQUILLITE=10000)
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construction_time = 500
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category = list("Exosuit Equipment")
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/datum/design/mech_mimercd
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name = "Exosuit Module (Mime RCD Module)"
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desc = "An exosuit-mounted Mime Rapid Construction Device."
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id = "mech_mrcd"
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build_type = MECHFAB
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build_path = /obj/item/mecha_parts/mecha_equipment/tool/mimercd
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materials = list(MAT_METAL=30000,MAT_TRANQUILLITE=10000)
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construction_time = 700
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category = list("Exosuit Equipment")
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// Exosuit Modules
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/datum/design/mech_diamond_drill
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name = "Exosuit Module (Diamond Mining Drill)"
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@@ -129,7 +129,7 @@
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name = "Nanopaste"
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desc = "A tube of paste containing swarms of repair nanites. Very effective in repairing robotic machinery."
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id = "nanopaste"
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req_tech = list("materials" = 4, "engineering" = 3)
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req_tech = list("materials" = 3, "engineering" = 2)
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build_type = PROTOLATHE
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materials = list(MAT_METAL = 7000, MAT_GLASS = 7000)
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build_path = /obj/item/stack/nanopaste
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@@ -209,9 +209,10 @@
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id = "ci-welding"
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req_tech = list("materials" = 4, "biotech" = 2)
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build_type = PROTOLATHE | MECHFAB
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construction_time = 40
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materials = list(MAT_METAL = 200, MAT_GLASS = 400)
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build_path = /obj/item/organ/internal/cyberimp/eyes/shield
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category = list("Misc", "Medical Designs")
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category = list("Misc", "Medical")
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/datum/design/cyberimp_medical_hud
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name = "Medical HUD implant"
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@@ -219,9 +220,10 @@
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id = "ci-medhud"
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req_tech = list("materials" = 6, "programming" = 4, "biotech" = 4)
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build_type = PROTOLATHE | MECHFAB
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construction_time = 50
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materials = list(MAT_METAL = 200, MAT_GLASS = 200, MAT_SILVER = 500, MAT_GOLD = 500)
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build_path = /obj/item/organ/internal/cyberimp/eyes/hud/medical
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category = list("Misc", "Medical Designs")
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category = list("Misc", "Medical")
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/datum/design/cyberimp_security_hud
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name = "Security HUD implant"
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@@ -229,9 +231,10 @@
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id = "ci-sechud"
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req_tech = list("materials" = 6, "programming" = 5, "biotech" = 4, "combat" = 2)
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build_type = PROTOLATHE | MECHFAB
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construction_time = 50
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materials = list(MAT_METAL = 200, MAT_GLASS = 200, MAT_SILVER = 750, MAT_GOLD = 750)
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build_path = /obj/item/organ/internal/cyberimp/eyes/hud/security
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category = list("Misc", "Medical Designs")
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category = list("Misc", "Medical")
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/datum/design/cyberimp_xray
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name = "X-Ray implant"
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@@ -239,9 +242,10 @@
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id = "ci-xray"
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req_tech = list("materials" = 7, "programming" = 5, "biotech" = 6, "magnets" = 5)
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build_type = PROTOLATHE | MECHFAB
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construction_time = 60
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materials = list(MAT_METAL = 200, MAT_GLASS = 200, MAT_SILVER = 600, MAT_GOLD = 600, MAT_PLASMA = 1000, MAT_URANIUM = 1000, MAT_DIAMOND = 2000)
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build_path = /obj/item/organ/internal/cyberimp/eyes/xray
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category = list("Misc", "Medical Designs")
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category = list("Misc", "Medical")
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/datum/design/cyberimp_thermals
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name = "Thermals implant"
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@@ -249,9 +253,10 @@
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id = "ci-thermals"
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req_tech = list("materials" = 7, "programming" = 5, "biotech" = 5, "magnets" = 5, "syndicate" = 5)
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build_type = PROTOLATHE | MECHFAB
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construction_time = 60
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materials = list(MAT_METAL = 200, MAT_GLASS = 200, MAT_SILVER = 600, MAT_GOLD = 600, MAT_PLASMA = 1000, MAT_DIAMOND = 2000)
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build_path = /obj/item/organ/internal/cyberimp/eyes/thermals
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category = list("Misc", "Medical Designs")
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category = list("Misc", "Medical")
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/datum/design/cyberimp_antidrop
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name = "Anti-Drop implant"
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@@ -259,9 +264,10 @@
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id = "ci-antidrop"
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req_tech = list("materials" = 7, "programming" = 5, "biotech" = 5)
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build_type = PROTOLATHE | MECHFAB
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construction_time = 60
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materials = list(MAT_METAL = 200, MAT_GLASS = 200, MAT_SILVER = 400, MAT_GOLD = 400)
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build_path = /obj/item/organ/internal/cyberimp/brain/anti_drop
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category = list("Medical Designs")
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category = list("Misc", "Medical")
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/datum/design/cyberimp_antistun
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name = "CNS Rebooter implant"
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@@ -269,9 +275,10 @@
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id = "ci-antistun"
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req_tech = list("materials" = 7, "programming" = 5, "biotech" = 6)
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build_type = PROTOLATHE | MECHFAB
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construction_time = 60
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||||
materials = list(MAT_METAL = 200, MAT_GLASS = 200, MAT_SILVER = 500, MAT_GOLD = 1000)
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build_path = /obj/item/organ/internal/cyberimp/brain/anti_stun
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category = list("Medical Designs")
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category = list("Misc", "Medical")
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/datum/design/cyberimp_nutriment
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name = "Nutriment pump implant"
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@@ -279,9 +286,10 @@
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id = "ci-nutriment"
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req_tech = list("materials" = 6, "programming" = 4, "biotech" = 5)
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build_type = PROTOLATHE | MECHFAB
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||||
construction_time = 40
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||||
materials = list(MAT_METAL = 200, MAT_GLASS = 200, MAT_GOLD = 500, MAT_URANIUM = 500)
|
||||
build_path = /obj/item/organ/internal/cyberimp/chest/nutriment
|
||||
category = list("Medical Designs")
|
||||
category = list("Misc", "Medical")
|
||||
|
||||
/datum/design/cyberimp_nutriment_plus
|
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name = "Nutriment pump implant PLUS"
|
||||
@@ -289,9 +297,10 @@
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||||
id = "ci-nutrimentplus"
|
||||
req_tech = list("materials" = 6, "programming" = 4, "biotech" = 6)
|
||||
build_type = PROTOLATHE | MECHFAB
|
||||
construction_time = 50
|
||||
materials = list(MAT_METAL = 200, MAT_GLASS = 200, MAT_GOLD = 500, MAT_URANIUM = 750)
|
||||
build_path = /obj/item/organ/internal/cyberimp/chest/nutriment/plus
|
||||
category = list("Medical Designs")
|
||||
category = list("Misc", "Medical")
|
||||
|
||||
/datum/design/cyberimp_reviver
|
||||
name = "Reviver implant"
|
||||
@@ -299,9 +308,10 @@
|
||||
id = "ci-reviver"
|
||||
req_tech = list("materials" = 6, "programming" = 4, "biotech" = 7, "syndicate" = 4)
|
||||
build_type = PROTOLATHE | MECHFAB
|
||||
construction_time = 60
|
||||
materials = list(MAT_METAL = 200, MAT_GLASS = 200, MAT_GOLD = 500, MAT_URANIUM = 1000, MAT_DIAMOND = 2000)
|
||||
build_path = /obj/item/organ/internal/cyberimp/chest/reviver
|
||||
category = list("Misc", "Medical Designs")
|
||||
category = list("Misc", "Medical")
|
||||
|
||||
/////////////////////////////////////////
|
||||
////////////Regular Implants/////////////
|
||||
|
||||
@@ -18,7 +18,7 @@
|
||||
name = "Decloner"
|
||||
desc = "Your opponent will bubble into a messy pile of goop."
|
||||
id = "decloner"
|
||||
req_tech = list("combat" = 6, "materials" = 7, "biotech" = 5, "powerstorage" = 6)
|
||||
req_tech = list("combat" = 8, "materials" = 7, "biotech" = 5, "powerstorage" = 6)
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_GOLD = 5000,MAT_URANIUM = 10000)
|
||||
reagents = list("mutagen" = 40)
|
||||
@@ -118,7 +118,7 @@
|
||||
name = "Plasma Pistol"
|
||||
desc = "A specialized firearm designed to fire lethal bolts of toxins."
|
||||
id = "ppistol"
|
||||
req_tech = list("combat" = 5, "plasmatech" = 4)
|
||||
req_tech = list("combat" = 4, "plasmatech" = 3)
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_METAL = 5000, MAT_GLASS = 1000, MAT_PLASMA = 3000)
|
||||
build_path = /obj/item/weapon/gun/energy/toxgun
|
||||
|
||||
@@ -76,6 +76,8 @@ var/global/list/obj/machinery/message_server/message_servers = list()
|
||||
if(active && (stat & (BROKEN|NOPOWER)))
|
||||
active = 0
|
||||
return
|
||||
if(prob(3))
|
||||
playsound(loc, "computer_ambience", 50, 1)
|
||||
update_icon()
|
||||
return
|
||||
|
||||
|
||||
@@ -90,6 +90,8 @@ proc/CallMaterialName(ID)
|
||||
return_name = "Diamond"
|
||||
if("clown")
|
||||
return_name = "Bananium"
|
||||
if("mime")
|
||||
return_name = "Tranquillite"
|
||||
else
|
||||
for(var/R in subtypesof(/datum/reagent))
|
||||
temp_reagent = null
|
||||
@@ -535,6 +537,8 @@ proc/CallMaterialName(ID)
|
||||
MAT = MAT_DIAMOND
|
||||
if("clown")
|
||||
MAT = MAT_BANANIUM
|
||||
if("mime")
|
||||
MAT = "Tranquillite"
|
||||
linked_lathe.materials.retrieve_sheets(desired_num_sheets, MAT)
|
||||
|
||||
else if(href_list["imprinter_ejectsheet"] && linked_imprinter) //Causes the protolathe to eject a sheet of material
|
||||
@@ -1011,6 +1015,15 @@ proc/CallMaterialName(ID)
|
||||
if(bananium_amount >= MINERAL_MATERIAL_AMOUNT*5) dat += "<A href='?src=\ref[src];lathe_ejectsheet=clown;lathe_ejectsheet_amt=5'>5x</A> "
|
||||
if(bananium_amount >= MINERAL_MATERIAL_AMOUNT) dat += "<A href='?src=\ref[src];lathe_ejectsheet=clown;lathe_ejectsheet_amt=50'>All</A>"
|
||||
dat += "</div>"
|
||||
//Tranquillite
|
||||
var/tranquillite_amount = linked_lathe.materials.amount(MAT_TRANQUILLITE)
|
||||
dat += "* [tranquillite_amount] of Tranquillite, [round(tranquillite_amount / MINERAL_MATERIAL_AMOUNT,0.1)] sheets: "
|
||||
if(tranquillite_amount >= MINERAL_MATERIAL_AMOUNT)
|
||||
dat += "<A href='?src=\ref[src];lathe_ejectsheet=mime;lathe_ejectsheet_amt=1'>Eject</A> "
|
||||
dat += "<A href='?src=\ref[src];lathe_ejectsheet=mime;lathe_ejectsheet_amt=custom'>C</A> "
|
||||
if(tranquillite_amount >= MINERAL_MATERIAL_AMOUNT*5) dat += "<A href='?src=\ref[src];lathe_ejectsheet=mime;lathe_ejectsheet_amt=5'>5x</A> "
|
||||
if(tranquillite_amount >= MINERAL_MATERIAL_AMOUNT) dat += "<A href='?src=\ref[src];lathe_ejectsheet=mime;lathe_ejectsheet_amt=50'>All</A>"
|
||||
dat += "</div>"
|
||||
|
||||
if(3.3)
|
||||
dat += "<A href='?src=\ref[src];menu=1.0'>Main Menu</A>"
|
||||
|
||||
@@ -13,6 +13,7 @@
|
||||
var/heating_power = 40000
|
||||
var/delay = 10
|
||||
req_access = list(access_rd) //Only the R&D can change server settings.
|
||||
var/plays_sound = 0
|
||||
|
||||
/obj/machinery/r_n_d/server/New()
|
||||
..()
|
||||
@@ -58,6 +59,9 @@
|
||||
id_with_download += text2num(N)
|
||||
|
||||
/obj/machinery/r_n_d/server/process()
|
||||
if(prob(3) && plays_sound)
|
||||
playsound(loc, "computer_ambience", 50, 1)
|
||||
|
||||
var/datum/gas_mixture/environment = loc.return_air()
|
||||
switch(environment.temperature)
|
||||
if(0 to T0C)
|
||||
@@ -341,6 +345,7 @@
|
||||
id_with_upload_string = "1;3"
|
||||
id_with_download_string = "1;3"
|
||||
server_id = 1
|
||||
plays_sound = 1
|
||||
|
||||
/obj/machinery/r_n_d/server/robotics
|
||||
name = "Robotics and Mechanic R&D Server"
|
||||
|
||||
@@ -300,7 +300,7 @@ datum/genesequence
|
||||
/obj/item/weapon/circuitboard/reconstitutor
|
||||
name = "Circuit board (Flora Reconstitution Console)"
|
||||
build_path = "/obj/machinery/computer/reconstitutor"
|
||||
origin_tech = "programming=2;biotech=4;materials=6"
|
||||
origin_tech = "programming=2;biotech=3;materials=4"
|
||||
frame_desc = "Requires 2 Advanced Scanning Module, 1 Nano Manipulator, 1 Matter Bin and 1 Advanced Capacitor."
|
||||
req_components = list(
|
||||
"/obj/item/weapon/stock_parts/scanning_module/adv" = 2,
|
||||
|
||||
@@ -73,6 +73,7 @@
|
||||
results = get_scan_info(scanned_object)
|
||||
|
||||
src.visible_message("<b>[name]</b> states, \"Scanning complete.\"")
|
||||
playsound(loc, "sound/goonstation/machines/printer_dotmatrix.ogg", 50, 1)
|
||||
var/obj/item/weapon/paper/P = new(src.loc)
|
||||
P.name = "[src] report #[++report_num]"
|
||||
P.info = "<b>[src] analysis report #[report_num]</b><br>"
|
||||
|
||||
@@ -259,6 +259,7 @@
|
||||
|
||||
if(scanned_item)
|
||||
//create report
|
||||
playsound(loc, "sound/goonstation/machines/printer_dotmatrix.ogg", 50, 1)
|
||||
var/obj/item/weapon/paper/P = new(src)
|
||||
P.name = "[src] report #[++report_num]: [scanned_item.name]"
|
||||
P.stamped = list(/obj/item/weapon/stamp)
|
||||
|
||||
@@ -215,39 +215,13 @@
|
||||
user << "<span class='notice'>You offer the sentience potion to [M]...</span>"
|
||||
being_used = 1
|
||||
|
||||
var/list/candidates = get_candidates(ROLE_SENTIENT, ALIEN_AFK_BRACKET)
|
||||
|
||||
shuffle(candidates)
|
||||
|
||||
var/time_passed = world.time
|
||||
var/list/consenting_candidates = list()
|
||||
|
||||
for(var/candidate in candidates)
|
||||
|
||||
if(candidate in not_interested)
|
||||
continue
|
||||
|
||||
spawn(0)
|
||||
switch(alert(candidate, "Would you like to play as [M.name]? Please choose quickly!","Confirmation","Yes","No"))
|
||||
if("Yes")
|
||||
if((world.time-time_passed)>=50 || !src)
|
||||
return
|
||||
consenting_candidates += candidate
|
||||
if("No")
|
||||
if(!src)
|
||||
return
|
||||
not_interested += candidate
|
||||
|
||||
sleep(50)
|
||||
var/list/candidates = pollCandidates("Do you want to play as [M.name]?", ROLE_SENTIENT, 0, 100)
|
||||
|
||||
if(!src)
|
||||
return
|
||||
|
||||
listclearnulls(consenting_candidates) //some candidates might have left during sleep(50)
|
||||
|
||||
if(consenting_candidates.len)
|
||||
var/client/C = null
|
||||
C = pick(consenting_candidates)
|
||||
if(candidates.len)
|
||||
var/mob/C = pick(candidates)
|
||||
M.key = C.key
|
||||
M.universal_speak = 1
|
||||
M.faction |= "sentient"
|
||||
|
||||
Reference in New Issue
Block a user