Minor optimisations for explosions (again). Only removed some unnecessary lists, nothing major. Added some logging to world.log which gives explosion location/duration etc so we actually have something to compare it to whenever that damn code gets changed again :P

Added a shortcut to player notes into the investigate verb. Just type investigate notes

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4132 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
elly1989@rocketmail.com
2012-07-21 02:20:16 +00:00
parent 3a0928ad05
commit f6ded04899
4 changed files with 46 additions and 53 deletions
+1 -1
View File
@@ -73,7 +73,7 @@
update_canmove()
//Update our name based on whether our face is obscured/disfigured
name = get_visible_name() //TODO: this was broken by the dismemberment revert ~Carn
name = get_visible_name()
handle_regular_hud_updates()