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added handling for wirecutter interaction (#29407)
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@@ -294,6 +294,14 @@
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add_fingerprint(M)
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/obj/item/mod/control/wirecutter_act(mob/living/user, obj/item/I)
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if(open)
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if(seconds_electrified && get_charge() && shock(user))
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return TRUE
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wires.Interact(user)
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return TRUE
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return ..()
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/obj/item/mod/control/wrench_act(mob/living/user, obj/item/wrench)
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if(..())
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return TRUE
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