Prioritize station destruction over xenos exterminated

This commit is contained in:
Markolie
2015-01-07 04:30:33 +01:00
parent 0c870dcc34
commit f6e95aebc2
+5 -5
View File
@@ -244,7 +244,11 @@
return livingplayers.len
/datum/game_mode/xenos/declare_completion()
if(result == 1)
if(station_was_nuked)
feedback_set_details("round_end_result","win - xenos nuked")
world << "<FONT size = 3><B>Crew Victory</B></FONT>"
world << "<B>The station was destroyed in a nuclear explosion, preventing the aliens from overrunning it!</B>"
else if(result == 1)
feedback_set_details("round_end_result","win - xenos killed")
world << "<FONT size = 3><B>Crew Victory</B></FONT>"
world << "<B>The aliens did not succeed and were exterminated by the crew!</B>"
@@ -252,10 +256,6 @@
feedback_set_details("round_end_result","win - crew killed")
world << "<FONT size = 3><B>Alien Victory</B></FONT>"
world << "<B>The aliens were successful and slaughtered the crew!</B>"
else if(station_was_nuked)
feedback_set_details("round_end_result","win - xenos nuked")
world << "<FONT size = 3><B>Crew Victory</B></FONT>"
world << "<B>The station was destroyed in a nuclear explosion, preventing the aliens from overrunning it!</B>"
else
feedback_set_details("round_end_result","win - crew escaped")
world << "<FONT size = 3><B>Draw</B></FONT>"