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Hierophant Buff--Staff Nerf
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@@ -93,7 +93,7 @@
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blast_range = initial(blast_range)
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if(isliving(user))
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var/mob/living/L = user
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var/health_percent = L.health / L.maxHealth
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var/health_percent = max(L.health / L.maxHealth, 0) // Don't go negative
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chaser_cooldown += round(health_percent * 20) //two tenths of a second for each missing 10% of health
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cooldown_time += round(health_percent * 10) //one tenth of a second for each missing 10% of health
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chaser_speed = max(chaser_speed + health_percent, 0.5) //one tenth of a second faster for each missing 10% of health
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