Port over NPC Pool to Subsystem

This commit is contained in:
variableundefined
2018-08-30 21:57:45 +08:00
parent 6e015ea227
commit f6f0e78157
3 changed files with 14 additions and 36 deletions
@@ -1,6 +1,9 @@
var/global/datum/controller/process/npcpool/npc_master
SUBSYSTEM_DEF(npcpool)
name = "NPC Pool"
flags = SS_POST_FIRE_TIMING|SS_NO_INIT|SS_BACKGROUND
priority = FIRE_PRIORITY_NPC
runlevels = RUNLEVEL_GAME | RUNLEVEL_POSTGAME
/datum/controller/process/npcpool
var/list/canBeUsed = list()
var/list/canBeUsed_non = list()
var/list/needsDelegate = list()
@@ -9,36 +12,14 @@ var/global/datum/controller/process/npcpool/npc_master
var/list/botPool_l = list() //list of all npcs using the pool
var/list/botPool_l_non = list() //list of all non SNPC mobs using the pool
/datum/controller/process/npcpool/setup()
name = "npc pool"
schedule_interval = 100
start_delay = 17
log_startup_progress("NPC pool ticker starting up.")
/datum/controller/process/npcpool/copyStateFrom(var/datum/controller/process/npcpool/target)
canBeUsed = target.canBeUsed
canBeUsed_non = target.canBeUsed_non
needsDelegate = target.needsDelegate
needsAssistant = target.needsAssistant
needsHelp_non = target.needsHelp_non
botPool_l = target.botPool_l
botPool_l_non = target.botPool_l_non
DECLARE_GLOBAL_CONTROLLER(npcpool, npc_master)
/datum/controller/process/npcpool/proc/insertBot(toInsert)
/datum/controller/subsystem/npcpool/proc/insertBot(toInsert)
if(istype(toInsert, /mob/living/carbon/human/interactive))
botPool_l |= toInsert
/datum/controller/process/npcpool/proc/removeBot(toRemove)
/datum/controller/subsystem/npcpool/proc/removeBot(toRemove)
botPool_l -= toRemove
/datum/controller/process/npcpool/statProcess()
..()
stat(null, "T [botPool_l.len + botPool_l_non.len] | D [needsDelegate.len] | A [needsAssistant.len + needsHelp_non.len] | U [canBeUsed.len + canBeUsed_non.len]")
/datum/controller/process/npcpool/doWork()
/datum/controller/subsystem/npcpool/fire()
//bot delegation and coordination systems
//General checklist/Tasks for delegating a task or coordinating it (for SNPCs)
// 1. Bot proximity to task target: if too far, delegate, if close, coordinate
@@ -66,7 +47,6 @@ DECLARE_GLOBAL_CONTROLLER(npcpool, npc_master)
else
canBeUsed |= check
SCHECK
if(needsDelegate.len)
needsDelegate -= pick(needsDelegate) // cheapo way to make sure stuff doesn't pingpong around in the pool forever. delegation runs seperately to each loop so it will work much smoother
@@ -91,7 +71,6 @@ DECLARE_GLOBAL_CONTROLLER(npcpool, npc_master)
needsDelegate -= check
canBeUsed -= candidate
candidate.change_eye_color(255, 0, 0)
SCHECK
if(needsAssistant.len)
needsAssistant -= pick(needsAssistant)
@@ -116,4 +95,3 @@ DECLARE_GLOBAL_CONTROLLER(npcpool, npc_master)
needsAssistant -= check
canBeUsed -= candidate
candidate.change_eye_color(255, 255, 0)
SCHECK