diff --git a/code/game/objects/items/weapons/tiles_wires.dm b/code/game/objects/items/weapons/tiles_wires.dm index 7d449f53a5f..1c3bae97555 100644 --- a/code/game/objects/items/weapons/tiles_wires.dm +++ b/code/game/objects/items/weapons/tiles_wires.dm @@ -10,10 +10,10 @@ TILES /obj/item/weapon/wire/proc/update() if (src.amount > 1) - src.icon_state = "spool_wire" + src.icon_state = "coil red" src.desc = text("This is just spool of regular insulated wire. It consists of about [] unit\s of wire.", src.amount) else - src.icon_state = "item_wire" + src.icon_state = "coil red" src.desc = "This is just a simple piece of regular insulated wire." return @@ -30,7 +30,7 @@ TILES var/datum/organ/external/S = M:organs[user.zone_sel.selecting] if(!(S.status & ROBOT) || user.a_intent != "help") return ..() - if(S.brute_dam) + if(S.burn_dam > 0) S.heal_damage(0,15,0,1) if(user != M) user.visible_message("\red You repair some burn damage on \the [M]'s [S.display_name]",\