From f72b7f6d99539a86f36cac05112f45a7bd93f937 Mon Sep 17 00:00:00 2001 From: HugoLuman Date: Wed, 20 Apr 2016 02:28:40 -0700 Subject: [PATCH] Adjusts breath regeneration values down Tier 4 from 10 points to 8 points Tier 3 from 6 points to 3 points (COLD_GAS_DAMAGE_LEVEL_3) Tier 2 from 3 points to 1.5 points (COLD_GAS_DAMAGE_LEVEL_2) Tier 1 from 1 points to 0.5 points (COLD_GAS_DAMAGE_LEVEL_3) Signed-off-by: HugoLuman --- .../mob/living/carbon/human/species/drask.dm | 20 +++++++++---------- 1 file changed, 10 insertions(+), 10 deletions(-) diff --git a/code/modules/mob/living/carbon/human/species/drask.dm b/code/modules/mob/living/carbon/human/species/drask.dm index 57dc991b1d0..32aa5ea9d7d 100644 --- a/code/modules/mob/living/carbon/human/species/drask.dm +++ b/code/modules/mob/living/carbon/human/species/drask.dm @@ -68,23 +68,23 @@ switch(breath.temperature) if(-INFINITY to 30) // This'll make the tank pressure drop really low, won't last very long - H.adjustFireLoss(cold_env_multiplier*5) //Has to be half the brute, since it has a 2x multiplier from burn_mod - H.adjustBruteLoss(cold_env_multiplier*10) + H.adjustFireLoss(cold_env_multiplier*4) //Has to be half the brute, since it has a 2x multiplier from burn_mod + H.adjustBruteLoss(cold_env_multiplier*8) H.fire_alert = max(H.fire_alert, 1) //To alert that their breath is cold enough for healing. Does not seem to affect cold movement slowdown if(31 to 75) - H.adjustFireLoss(cold_env_multiplier*3) - H.adjustBruteLoss(cold_env_multiplier*6) + H.adjustFireLoss(cold_env_multiplier*COLD_GAS_DAMAGE_LEVEL_3*0.5) //3 points healed, applied every 4 seconds + H.adjustBruteLoss(cold_env_multiplier*COLD_GAS_DAMAGE_LEVEL_3) H.fire_alert = max(H.fire_alert, 1) - if(76 to 200) // A bit slower than Diona. More per increment, but increments much slower than Diona - H.adjustFireLoss(cold_env_multiplier*1.5) - H.adjustBruteLoss(cold_env_multiplier*3) + if(76 to 200) + H.adjustFireLoss(cold_env_multiplier*COLD_GAS_DAMAGE_LEVEL_2*0.5) //1.5 healed every 4 seconds + H.adjustBruteLoss(cold_env_multiplier*COLD_GAS_DAMAGE_LEVEL_2) H.fire_alert = max(H.fire_alert, 1) - if(201 to 260) // Much slower than Diona - H.adjustFireLoss(cold_env_multiplier*0.5) - H.adjustBruteLoss(cold_env_multiplier*1) + if(201 to 260) + H.adjustFireLoss(cold_env_multiplier*COLD_GAS_DAMAGE_LEVEL_3*0.5) //0.5 healed every 4 seconds + H.adjustBruteLoss(cold_env_multiplier*COLD_GAS_DAMAGE_LEVEL_3) H.fire_alert = max(H.fire_alert, 1) if(heat_level_1 to heat_level_2)