Ninja Death Tweak

THE CODE NO LONGER CHECKS IF THE MOB IS A NINJA EVERY TIME SOMEONE DIES

NINJAS GET EXPLOSIVE IMPLANTS TO DUPLICATE THE OLD FUNCTIONALITY

YES I'M MAD

Conflicts:
	code/modules/events/tgevents/ninja.dm
	code/modules/mob/living/carbon/human/death.dm
This commit is contained in:
Cheridan
2014-01-04 19:26:05 -06:00
committed by ZomgPonies
parent 752a61087a
commit f72bb35e26
3 changed files with 23 additions and 34 deletions
@@ -89,14 +89,8 @@
if(!gibbed)
emote("deathgasp") //let the world KNOW WE ARE DEAD
//For ninjas exploding when they die.
if( istype(wear_suit, /obj/item/clothing/suit/space/space_ninja) && wear_suit:s_initialized )
src << browse(null, "window=spideros")//Just in case.
var/location = loc
explosion(location, 0, 0, 3, 4)
update_canmove()
if(client) blind.layer = 0
if(client) blind.layer = 0
tod = worldtime2text() //weasellos time of death patch
if(mind) mind.store_memory("Time of death: [tod]", 0)