From f73ec5a20e0d9a460f70ca4056d9daec1bb99b95 Mon Sep 17 00:00:00 2001 From: Fox-McCloud Date: Mon, 9 May 2016 02:11:53 -0400 Subject: [PATCH] Removes Players Ready From Lobby --- code/modules/mob/new_player/new_player.dm | 10 +++++++--- 1 file changed, 7 insertions(+), 3 deletions(-) diff --git a/code/modules/mob/new_player/new_player.dm b/code/modules/mob/new_player/new_player.dm index ffb6f6c13b8..c427f6e7a50 100644 --- a/code/modules/mob/new_player/new_player.dm +++ b/code/modules/mob/new_player/new_player.dm @@ -88,13 +88,17 @@ stat("Time To Start:", "DELAYED") if(ticker.current_state == GAME_STATE_PREGAME) - stat("Players: [totalPlayers]", "Players Ready: [totalPlayersReady]") + stat("Players:", "[totalPlayers]") + if(client.holder) + stat("Players Ready:", "[totalPlayersReady]") totalPlayers = 0 totalPlayersReady = 0 for(var/mob/new_player/player in player_list) - stat("[player.key]", (player.ready)?("(Playing)"):(null)) + if(client.holder) + stat("[player.key]", (player.ready)?("(Playing)"):(null)) totalPlayers++ - if(player.ready)totalPlayersReady++ + if(player.ready) + totalPlayersReady++ /mob/new_player/Topic(href, href_list[]) if(!client) return 0