diff --git a/code/game/objects/items/weapons/twohanded.dm b/code/game/objects/items/weapons/twohanded.dm
index 3ab237084e6..29bcb4f8fe2 100644
--- a/code/game/objects/items/weapons/twohanded.dm
+++ b/code/game/objects/items/weapons/twohanded.dm
@@ -222,6 +222,10 @@
icon_state = "dualsaber0"
/obj/item/weapon/twohanded/dualsaber/attack(target as mob, mob/living/user as mob)
+ if(HULK in user.mutations)
+ to_chat(user, "You grip the blade too hard and accidentally close it!")
+ unwield()
+ return
..()
if((CLUMSY in user.mutations) && (wielded) &&prob(40))
to_chat(user, "\red You twirl around a bit before losing your balance and impaling yourself on the [src].")
@@ -259,7 +263,10 @@
if(wielded)
return 1
-/obj/item/weapon/twohanded/dualsaber/wield()
+/obj/item/weapon/twohanded/dualsaber/wield(mob/living/carbon/M) //Specific wield () hulk checks due to reflection chance for balance issues and switches hitsounds.
+ if(HULK in M.mutations)
+ to_chat(M, "You lack the grace to wield this!")
+ return
..()
hitsound = 'sound/weapons/blade1.ogg'