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Resolves conflicts.
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@@ -357,15 +357,15 @@
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character.lastarea = get_area(loc)
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// Moving wheelchair if they have one
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if(character.buckled && istype(character.buckled, /obj/structure/stool/bed/chair/wheelchair))
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if(character.buckled && istype(character.buckled, /obj/structure/chair/wheelchair))
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character.buckled.loc = character.loc
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character.buckled.dir = character.dir
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ticker.mode.latespawn(character)
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character = job_master.EquipRank(character, rank, 1) //equips the human
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EquipCustomItems(character)
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ticker.mode.latespawn(character)
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if(character.mind.assigned_role == "Cyborg")
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AnnounceCyborg(character, rank, join_message)
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callHook("latespawn", list(character))
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