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Does the same thing to synthanol
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@@ -81,9 +81,9 @@
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metabolization_rate = 0.4
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vomit_start = INFINITY //
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blur_start = INFINITY //
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pass_out = INFINITY //INFINITY, so that IPCs don't puke and stuff
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var/spark_start = 25 //amount absorbed after which mob starts sparking
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var/collapse_start = 70 //amount absorbed after wich mob starts sparking and collapsing (DOUBLE THE SPARKS, DOUBLE THE FUN)
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pass_out = INFINITY //INFINITY, so that IPCs don't puke and stuff
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var/spark_start = 50 //amount absorbed after which mob starts sparking
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var/collapse_start = 80 //amount absorbed after wich mob starts sparking and collapsing (DOUBLE THE SPARKS, DOUBLE THE FUN)
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var/braindamage_start = 250 //amount absorbed after which mob starts taking a small amount of brain damage
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@@ -99,7 +99,11 @@
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/datum/reagent/ethanol/synthanol/on_mob_life(var/mob/living/M as mob, var/alien)
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var/d = current_cycle * alcohol_perc
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var/d = 0
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// make all the beverages work together
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for(var/datum/reagent/ethanol/synthanol/A in holder.reagent_list)
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if(isnum(A.current_cycle)) d += A.current_cycle * A.alcohol_perc
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if(M.isSynthetic()) //works normally on synthetics
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if(d >= spark_start && prob(25))
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var/datum/effect/system/spark_spread/s = new /datum/effect/system/spark_spread
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