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Shit catches on fire now
Conflicts: code/ZAS/Fire.dm code/game/objects/items/weapons/storage/bible.dm code/game/objects/items/weapons/storage/boxes.dm code/modules/mob/living/living_defines.dm code/modules/paperwork/paper.dm code/modules/paperwork/photography.dm code/setup.dm
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@@ -37,7 +37,7 @@
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var/tod = null // Time of death
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var/update_slimes = 1
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var/on_fire = 0 //The "Are we on fire?" var
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on_fire = 0 //The "Are we on fire?" var
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var/fire_stacks = 0 //Tracks how many stacks of fire we have on, max is usually 20
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var/specialsauce = 0 //Has this person consumed enough special sauce? IF so they're a ticking time bomb of death.
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var/implanting = 0 //Used for the mind-slave implant
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