From f81e8db89ed81f334d2efeb363d79b5dc00813fe Mon Sep 17 00:00:00 2001
From: cybercapitalism <98280110+cybercapitalism@users.noreply.github.com>
Date: Wed, 9 Nov 2022 17:23:42 -0600
Subject: [PATCH] Buff sleeping carp keelhaul stamina damage (#19635)
* make keelhaul 2 hit to stamcrit
* increase damage to 60 to avoid armor
---
code/modules/martial_arts/combos/sleeping_carp/keelhaul.dm | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/code/modules/martial_arts/combos/sleeping_carp/keelhaul.dm b/code/modules/martial_arts/combos/sleeping_carp/keelhaul.dm
index b0b22b3736a..827d05c2b85 100644
--- a/code/modules/martial_arts/combos/sleeping_carp/keelhaul.dm
+++ b/code/modules/martial_arts/combos/sleeping_carp/keelhaul.dm
@@ -17,6 +17,6 @@
target.drop_r_hand()
target.visible_message("[user] kicks [target] in the head, leaving them reeling in pain!",
"You are kicked in the head by [user], and you reel in pain!")
- target.apply_damage(40, STAMINA)
+ target.apply_damage(60, STAMINA)
add_attack_logs(user, target, "Melee attacked with martial-art [MA] : Keelhaul", ATKLOG_ALL)
return MARTIAL_COMBO_DONE