From f81e8db89ed81f334d2efeb363d79b5dc00813fe Mon Sep 17 00:00:00 2001 From: cybercapitalism <98280110+cybercapitalism@users.noreply.github.com> Date: Wed, 9 Nov 2022 17:23:42 -0600 Subject: [PATCH] Buff sleeping carp keelhaul stamina damage (#19635) * make keelhaul 2 hit to stamcrit * increase damage to 60 to avoid armor --- code/modules/martial_arts/combos/sleeping_carp/keelhaul.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/modules/martial_arts/combos/sleeping_carp/keelhaul.dm b/code/modules/martial_arts/combos/sleeping_carp/keelhaul.dm index b0b22b3736a..827d05c2b85 100644 --- a/code/modules/martial_arts/combos/sleeping_carp/keelhaul.dm +++ b/code/modules/martial_arts/combos/sleeping_carp/keelhaul.dm @@ -17,6 +17,6 @@ target.drop_r_hand() target.visible_message("[user] kicks [target] in the head, leaving them reeling in pain!", "You are kicked in the head by [user], and you reel in pain!") - target.apply_damage(40, STAMINA) + target.apply_damage(60, STAMINA) add_attack_logs(user, target, "Melee attacked with martial-art [MA] : Keelhaul", ATKLOG_ALL) return MARTIAL_COMBO_DONE