Expands "genderless" to all species, adds body-type option, removes some gender checks (#23910)

* adds most body type support, removes some gender checks

* remove gender from species, accessories

* restore pick_list

* re-adds limitations on accessories

* Universal access to body hair

* remove unused var

* Update example config, some preference saving code

* updates tgui bundle

* oops

* Remove formatting

* hopefully undoes formatting changes

* dammit

* been meaning to fix this one for a while

* dgamer reviews

* move body_type into human_defines

* sql file changes

* update tgui

* Update db code

* bump versions

---------

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
Co-authored-by: github-actions <41898282+github-actions[bot]@users.noreply.github.com>
This commit is contained in:
Luc
2024-04-21 11:59:23 -04:00
committed by GitHub
parent 9bc9b4b67a
commit f83ef617e9
34 changed files with 171 additions and 170 deletions
+28 -15
View File
@@ -6,6 +6,7 @@
var/real_name //our character's name
var/be_random_name = FALSE //whether we are a random name every round
var/gender = MALE //gender of character (well duh)
var/body_type = MALE //body sprite variant
var/age = 30 //age of character
var/b_type = "A+" //blood type (not-chooseable)
var/underwear = "Nude" //underwear type
@@ -118,13 +119,13 @@
var/markingcolourslist = list2params(m_colours)
var/markingstyleslist = list2params(m_styles)
if(!isemptylist(organ_data))
if(length(organ_data))
organ_list = list2params(organ_data)
if(!isemptylist(rlimb_data))
if(length(rlimb_data))
rlimb_list = list2params(rlimb_data)
if(!isemptylist(player_alt_titles))
if(length(player_alt_titles))
playertitlelist = list2params(player_alt_titles)
if(!isemptylist(loadout_gear))
if(length(loadout_gear))
gearlist = json_encode(loadout_gear)
var/datum/db_query/firstquery = SSdbcore.NewQuery("SELECT slot FROM characters WHERE ckey=:ckey ORDER BY slot", list(
@@ -141,6 +142,7 @@
real_name=:real_name,
name_is_always_random=:be_random_name,
gender=:gender,
body_type=:body_type,
age=:age,
species=:species,
language=:language,
@@ -193,7 +195,8 @@
hair_gradient_colour=:h_grad_colour,
hair_gradient_alpha=:h_grad_alpha,
custom_emotes=:custom_emotes,
cyborg_brain_type=:cyborg_brain_type
cyborg_brain_type=:cyborg_brain_type,
body_type=:body_type
WHERE ckey=:ckey
AND slot=:slot"}, list(
// OH GOD SO MANY PARAMETERS
@@ -201,6 +204,7 @@
"real_name" = real_name,
"be_random_name" = be_random_name,
"gender" = gender,
"body_type" = body_type,
"age" = age,
"species" = species,
"language" = language,
@@ -294,7 +298,7 @@
player_alt_titles,
disabilities, organ_data, rlimb_data, nanotrasen_relation, physique, height, speciesprefs,
socks, body_accessory, gear, autohiss,
hair_gradient, hair_gradient_offset, hair_gradient_colour, hair_gradient_alpha, custom_emotes, cyborg_brain_type)
hair_gradient, hair_gradient_offset, hair_gradient_colour, hair_gradient_alpha, custom_emotes, cyborg_brain_type, body_type)
VALUES
(:ckey, :slot, :metadata, :name, :be_random_name, :gender,
:age, :species, :language,
@@ -321,7 +325,7 @@
:playertitlelist,
:disabilities, :organ_list, :rlimb_list, :nanotrasen_relation, :physique, :height, :speciesprefs,
:socks, :body_accessory, :gearlist, :autohiss_mode,
:h_grad_style, :h_grad_offset, :h_grad_colour, :h_grad_alpha, :custom_emotes, :cyborg_brain_type)
:h_grad_style, :h_grad_offset, :h_grad_colour, :h_grad_alpha, :custom_emotes, :cyborg_brain_type, :body_type)
"}, list(
// This has too many params for anyone to look at this without going insae
"ckey" = C.ckey,
@@ -330,6 +334,7 @@
"name" = real_name,
"be_random_name" = be_random_name,
"gender" = gender,
"body_type" = body_type,
"age" = age,
"species" = species,
"language" = language,
@@ -394,6 +399,10 @@
return 1
/**
* Load in and process the database's information on the player's character save.
* The order of indices here is the relative order from get_query() in 20-load-characters.dm.
*/
/datum/character_save/proc/load(datum/db_query/query)
//Character
metadata = query.item[1]
@@ -471,6 +480,7 @@
physique = query.item[56]
height = query.item[57]
cyborg_brain_type = query.item[58]
body_type = query.item[59]
//Sanitize
var/datum/species/SP = GLOB.all_species[species]
@@ -504,7 +514,7 @@
real_name = random_name(gender, species)
be_random_name = sanitize_integer(be_random_name, 0, 1, initial(be_random_name))
gender = sanitize_gender(gender, FALSE, !SP.has_gender)
gender = sanitize_gender(gender, FALSE)
age = sanitize_integer(age, SP.min_age, SP.max_age, initial(age))
h_colour = sanitize_hexcolor(h_colour)
h_sec_colour = sanitize_hexcolor(h_sec_colour)
@@ -590,9 +600,10 @@
gender = gender_override
else
gender = pick(MALE, FEMALE)
underwear = random_underwear(gender, species)
undershirt = random_undershirt(gender, species)
socks = random_socks(gender, species)
body_type = pick(MALE, FEMALE)
underwear = random_underwear(body_type, species)
undershirt = random_undershirt(body_type, species)
socks = random_socks(body_type, species)
if(length(GLOB.body_accessory_by_species[species]))
body_accessory = random_body_accessory(species, S.optional_body_accessory)
if(S.bodyflags & (HAS_SKIN_TONE|HAS_ICON_SKIN_TONE))
@@ -794,7 +805,8 @@
qdel(preview_icon)
var/g = "m"
if(gender == FEMALE) g = "f"
if(body_type == FEMALE)
g = "f"
var/icon/icobase
var/datum/species/current_species = GLOB.all_species[species]
@@ -1808,6 +1820,7 @@
character.gen_record = gen_record
character.change_gender(gender)
character.body_type = body_type // TODO does this update the character properly or do we need a setter here
character.age = age
//Head-specific
@@ -1885,10 +1898,10 @@
character.backbag = backbag
//Debugging report to track down a bug, which randomly assigned the plural gender to people.
if(character.dna.species.has_gender && (character.gender in list(PLURAL, NEUTER)))
if(character.gender == NEUTER)
if(isliving(src)) //Ghosts get neuter by default
message_admins("[key_name_admin(character)] has spawned with their gender as plural or neuter. Please notify coders.")
character.change_gender(MALE)
message_admins("[key_name_admin(character)] has spawned with their gender as neuter. Please notify coders.")
character.change_gender(PLURAL)
character.change_eye_color(e_colour, skip_icons = TRUE)
character.original_eye_color = e_colour
@@ -168,13 +168,13 @@
if(S.bodyflags & HAS_TAIL_MARKINGS) //Species with tail markings.
active_character.m_colours["tail"] = rand_hex_color()
if("underwear")
active_character.underwear = random_underwear(active_character.gender, active_character.species)
active_character.underwear = random_underwear(active_character.body_type, active_character.species)
ShowChoices(user)
if("undershirt")
active_character.undershirt = random_undershirt(active_character.gender, active_character.species)
active_character.undershirt = random_undershirt(active_character.body_type, active_character.species)
ShowChoices(user)
if("socks")
active_character.socks = random_socks(active_character.gender, active_character.species)
active_character.socks = random_socks(active_character.body_type, active_character.species)
ShowChoices(user)
if("eyes")
active_character.e_colour = rand_hex_color()
@@ -226,8 +226,6 @@
return
if(prev_species != active_character.species)
active_character.age = clamp(active_character.age, NS.min_age, NS.max_age)
if(NS.has_gender && active_character.gender == PLURAL)
active_character.gender = pick(MALE,FEMALE)
var/datum/robolimb/robohead
if(NS.bodyflags & ALL_RPARTS)
var/head_model = "[!active_character.rlimb_data["head"] ? "Morpheus Cyberkinetics" : active_character.rlimb_data["head"]]"
@@ -265,15 +263,15 @@
// Don't wear another species' underwear!
var/datum/sprite_accessory/SA = GLOB.underwear_list[active_character.underwear]
if(!SA || !(active_character.species in SA.species_allowed))
active_character.underwear = random_underwear(active_character.gender, active_character.species)
active_character.underwear = random_underwear(active_character.body_type, active_character.species)
SA = GLOB.undershirt_list[active_character.undershirt]
if(!SA || !(active_character.species in SA.species_allowed))
active_character.undershirt = random_undershirt(active_character.gender, active_character.species)
active_character.undershirt = random_undershirt(active_character.body_type, active_character.species)
SA = GLOB.socks_list[active_character.socks]
if(!SA || !(active_character.species in SA.species_allowed))
active_character.socks = random_socks(active_character.gender, active_character.species)
active_character.socks = random_socks(active_character.body_type, active_character.species)
//reset skin tone and colour
if(NS.bodyflags & (HAS_SKIN_TONE|HAS_ICON_SKIN_TONE))
@@ -579,10 +577,6 @@
if(facialhairstyle == "Shaved") //Just in case.
valid_facial_hairstyles += facialhairstyle
continue
if(active_character.gender == MALE && SA.gender == FEMALE)
continue
if(active_character.gender == FEMALE && SA.gender == MALE)
continue
if(S.bodyflags & ALL_RPARTS) //Species that can use prosthetic heads.
var/head_model
if(!active_character.rlimb_data["head"]) //Handle situations where the head is default.
@@ -608,9 +602,10 @@
var/list/valid_underwear = list()
for(var/underwear in GLOB.underwear_list)
var/datum/sprite_accessory/SA = GLOB.underwear_list[underwear]
if(active_character.gender == MALE && SA.gender == FEMALE)
// soon...
if(active_character.body_type == MALE && SA.body_type == FEMALE)
continue
if(active_character.gender == FEMALE && SA.gender == MALE)
if(active_character.body_type == FEMALE && SA.body_type == MALE)
continue
if(!(active_character.species in SA.species_allowed))
continue
@@ -624,12 +619,12 @@
var/list/valid_undershirts = list()
for(var/undershirt in GLOB.undershirt_list)
var/datum/sprite_accessory/SA = GLOB.undershirt_list[undershirt]
if(active_character.gender == MALE && SA.gender == FEMALE)
continue
if(active_character.gender == FEMALE && SA.gender == MALE)
continue
if(!(active_character.species in SA.species_allowed))
continue
if(active_character.body_type == MALE && SA.body_type == FEMALE)
continue
if(active_character.body_type == FEMALE && SA.body_type == MALE)
continue
valid_undershirts[undershirt] = GLOB.undershirt_list[undershirt]
sortTim(valid_undershirts, GLOBAL_PROC_REF(cmp_text_asc))
var/new_undershirt = tgui_input_list(user, "Choose your character's undershirt", "Character Preference", valid_undershirts)
@@ -641,12 +636,12 @@
var/list/valid_sockstyles = list()
for(var/sockstyle in GLOB.socks_list)
var/datum/sprite_accessory/SA = GLOB.socks_list[sockstyle]
if(active_character.gender == MALE && SA.gender == FEMALE)
continue
if(active_character.gender == FEMALE && SA.gender == MALE)
continue
if(!(active_character.species in SA.species_allowed))
continue
if(active_character.body_type == MALE && SA.body_type == FEMALE)
continue
if(active_character.body_type == FEMALE && SA.body_type == MALE)
continue
valid_sockstyles[sockstyle] = GLOB.socks_list[sockstyle]
sortTim(valid_sockstyles, GLOBAL_PROC_REF(cmp_text_asc))
var/new_socks = tgui_input_list(user, "Choose your character's socks", "Character Preference", valid_sockstyles)
@@ -896,23 +891,25 @@
toggles ^= PREFTOGGLE_DONATOR_PUBLIC
if("gender")
if(!S.has_gender)
var/newgender = tgui_input_list(user, "Who are you?", "Choose Gender", list("Male", "Female", "Genderless"))
if(!newgender)
return
switch(newgender)
if("Male")
active_character.gender = MALE
if("Female")
active_character.gender = FEMALE
if("Genderless")
active_character.gender = PLURAL
else
if(active_character.gender == MALE)
active_character.gender = FEMALE
else
var/newgender = tgui_input_list(user, "Who are you?", "Choose Gender", list("Male", "Female", "Genderless"))
if(!newgender)
return
switch(newgender)
if("Male")
active_character.gender = MALE
active_character.underwear = random_underwear(active_character.gender)
if("Female")
active_character.gender = FEMALE
if("Genderless")
active_character.gender = PLURAL
if("body_type")
if(active_character.body_type == MALE)
active_character.body_type = FEMALE
else
active_character.body_type = MALE
active_character.underwear = random_underwear(active_character.body_type)
if("hear_adminhelps")
sound ^= SOUND_ADMINHELP
@@ -195,11 +195,12 @@ GLOBAL_LIST_INIT(special_role_times, list( //minimum age (in days) for accounts
dat += "</td></tr></table>"
dat += "<table width='100%'><tr><td width='405px' height='200px' valign='top'>"
dat += "<h2>Identity</h2>"
dat += "<b>Gender:</b> <a href='byond://?_src_=prefs;preference=gender'>[active_character.gender == MALE ? "Male" : (active_character.gender == FEMALE ? "Female" : "Genderless")]</a>"
dat += "<br>"
dat += "<b>Age:</b> <a href='byond://?_src_=prefs;preference=age;task=input'>[active_character.age]</a><br>"
dat += "<b>Body:</b> <a href='byond://?_src_=prefs;preference=all;task=random'>(&reg;)</a><br>"
dat += "<b>Species:</b> <a href='byond://?_src_=prefs;preference=species;task=input'>[active_character.species]</a><br>"
dat += "<b>Gender:</b> <a href='byond://?_src_=prefs;preference=gender'>[active_character.gender == MALE ? "Male" : (active_character.gender == FEMALE ? "Female" : "Genderless")]</a><br>"
dat += "<b>Body Type:</b> <a href='byond://?_src_=prefs;preference=body_type'>[active_character.body_type == MALE ? "Masculine" : "Feminine"]</a>"
dat += "<br>"
if(active_character.species == "Vox") // Purge these bastards
dat += "<b>N2 Tank:</b> <a href='byond://?_src_=prefs;preference=speciesprefs;task=input'>[active_character.speciesprefs ? "Large N2 Tank" : "Specialized N2 Tank"]</a><br>"
if(active_character.species == "Plasmaman")