- Small edit to the movement killswitch. The person who enables it will now be allowed to move, so he can try to detect any change to lag.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5572 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
baloh.matevz@gmail.com
2013-01-18 03:12:43 +00:00
parent 3d0d03a74f
commit f873b86b35
3 changed files with 4 additions and 2 deletions
+1 -1
View File
@@ -14,7 +14,7 @@
levelupdate()
/turf/simulated/Entered(atom/A, atom/OL)
if(movement_disabled)
if(movement_disabled && usr.ckey != movement_disabled_exception)
usr << "\red Movement is admin-disabled." //This is to identify lag problems
return
+1 -1
View File
@@ -68,7 +68,7 @@
return 0
/turf/Enter(atom/movable/mover as mob|obj, atom/forget as mob|obj|turf|area)
if(movement_disabled)
if(movement_disabled && usr.ckey != movement_disabled_exception)
usr << "\red Movement is admin-disabled." //This is to identify lag problems
return
if (!mover || !isturf(mover.loc))