From f879418cf1681a0de9de2964b1e31a9cb0e25122 Mon Sep 17 00:00:00 2001 From: DGamerL <108773801+DGamerL@users.noreply.github.com> Date: Wed, 12 Jun 2024 19:53:48 +0200 Subject: [PATCH] Fixes empty gaseous decomposition plant procs runtiming (#25860) * Math go brrrr * Better --- code/game/objects/effects/effect_system/effects_chem_smoke.dm | 3 +++ 1 file changed, 3 insertions(+) diff --git a/code/game/objects/effects/effect_system/effects_chem_smoke.dm b/code/game/objects/effects/effect_system/effects_chem_smoke.dm index 10220b45ec2..0dd6e181036 100644 --- a/code/game/objects/effects/effect_system/effects_chem_smoke.dm +++ b/code/game/objects/effects/effect_system/effects_chem_smoke.dm @@ -141,6 +141,9 @@ if(iscarbon(A)) mobs_to_smoke += A + if(!length(mobs_to_smoke)) + return + var/percentage_to_add = chemholder.reagents.total_volume / length(mobs_to_smoke) for(var/mob/living/carbon/smoker as anything in mobs_to_smoke)