Adds explosion particles! (#25410)

* Adds explosion particles

* Adds back the smoke explosion system

* Removes whitespace

* Fixes CI

* Adds TGMC explosion

* Fixes explosions, removes smoke explosions

* More particle tweaks

* Removes a random extra kickup

* Fixes CI by properly removing kickups
This commit is contained in:
DGamerL
2024-05-17 13:19:21 +00:00
committed by GitHub
parent 8b2852e824
commit f8f34e64df
14 changed files with 200 additions and 89 deletions
+1 -1
View File
@@ -35,7 +35,7 @@
/// Handles the actual shattering part, throwing shards of whatever is defined on the component everywhere
/datum/element/shatters_when_thrown/proc/shatter(atom/movable/source, atom/hit_atom)
var/generator/scatter_gen = generator("circle", 0, 48, NORMAL_RAND)
var/generator/scatter_gen = generator(GEN_CIRCLE, 0, 48, NORMAL_RAND)
var/scatter_turf = get_turf(hit_atom)
for(var/obj/item/scattered_item as anything in source.contents)