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Adds explosion particles! (#25410)
* Adds explosion particles * Adds back the smoke explosion system * Removes whitespace * Fixes CI * Adds TGMC explosion * Fixes explosions, removes smoke explosions * More particle tweaks * Removes a random extra kickup * Fixes CI by properly removing kickups
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@@ -35,7 +35,7 @@
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/// Handles the actual shattering part, throwing shards of whatever is defined on the component everywhere
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/datum/element/shatters_when_thrown/proc/shatter(atom/movable/source, atom/hit_atom)
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var/generator/scatter_gen = generator("circle", 0, 48, NORMAL_RAND)
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var/generator/scatter_gen = generator(GEN_CIRCLE, 0, 48, NORMAL_RAND)
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var/scatter_turf = get_turf(hit_atom)
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for(var/obj/item/scattered_item as anything in source.contents)
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