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Add Beach biodome ruin and other fixes
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@@ -39,6 +39,7 @@ var/global/pipe_processing_killed = 0
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preloadTemplates()
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if(!config.disable_away_missions)
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createRandomZlevel()
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// Create 6 extra space levels to put space ruins on
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if(!config.disable_space_ruins)
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var/timer = start_watch()
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@@ -53,12 +54,16 @@ var/global/pipe_processing_killed = 0
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var/zlev = space_manager.add_new_zlevel("[EMPTY_AREA] #[i]", linkage = CROSSLINKED)
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seedRuins(zlev, rand(0, 3), /area/space, space_ruins_templates)
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var/mining_type = MINETYPE
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if (mining_type == "lavaland")
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seedRuins(list(5), config.lavaland_budget, /area/lavaland/surface/outdoors, lava_ruins_templates)
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spawn_rivers()
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else
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make_mining_asteroid_secret()
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space_manager.do_transition_setup()
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setupfactions()
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setup_economy()
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for(var/i=0, i<max_secret_rooms, i++)
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make_mining_asteroid_secret()
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populate_spawn_points()
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