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Refactors Hair so it's on the Head + Adds a Vox Hairstyle + Adjusts Vox Hairstyle Names for Consistency -- PASS 1
Also fixes a typo or two. TO DO: FULLY TEST AND SWEEP FOR BUGS, ERRORS AND RUNTIMES
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@@ -68,6 +68,7 @@
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..()
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/mob/living/simple_animal/hostile/blob/blobspore/proc/Zombify(var/mob/living/carbon/human/H)
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var/obj/item/organ/external/head/head_organ = H.get_organ("head")
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is_zombie = 1
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if(H.wear_suit)
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var/obj/item/clothing/suit/armor/A = H.wear_suit
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@@ -82,7 +83,7 @@
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icon = H.icon
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speak_emote = list("groans")
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icon_state = "zombie2_s"
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H.h_style = null
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head_organ.h_style = null
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H.update_hair()
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human_overlays = H.overlays
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update_icons()
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