- Regular and fire first aid kits once again contain ointment. Apparently the info I got about ointment being broken was wrong, so ointment will remain.

- Fixed two misplaced pipes in atmos, so hopefully the AI won't get endless atmos alerts a few dozen minutes into the game and will hopefully reduce atmos lag at round start.
- Patient's locker should now contain the proper equipment.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1501 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
baloh.matevz
2011-04-25 15:37:17 +00:00
parent 286e758c1f
commit f95c0537c2
3 changed files with 1240 additions and 1241 deletions
+1 -1
View File
@@ -13,7 +13,7 @@
/obj/secure_closet/personal/patient/New()
..()
contents = list()
spawn(2)
spawn(4)
new /obj/item/clothing/under/color/white( src )
new /obj/item/clothing/shoes/white( src )
return
+4 -4
View File
@@ -4,8 +4,8 @@
if (empty) return
new /obj/item/device/healthanalyzer( src )
new /obj/item/weapon/reagent_containers/syringe/inaprovaline( src )
new /obj/item/weapon/reagent_containers/syringe/inaprovaline( src )
new /obj/item/weapon/reagent_containers/pill/kelotane( src )
new /obj/item/stack/medical/ointment( src )
new /obj/item/stack/medical/ointment( src )
new /obj/item/weapon/reagent_containers/pill/kelotane( src )
new /obj/item/weapon/reagent_containers/pill/kelotane( src )
new /obj/item/weapon/reagent_containers/pill/kelotane( src ) //Replaced ointment with these since they actually work --Errorage
@@ -30,8 +30,8 @@
new /obj/item/stack/medical/bruise_pack(src)
new /obj/item/stack/medical/bruise_pack(src)
new /obj/item/stack/medical/bruise_pack(src)
new /obj/item/weapon/reagent_containers/pill/kelotane(src) //replaced ointment since it was broken --Errorage
new /obj/item/weapon/reagent_containers/pill/kelotane(src)
new /obj/item/stack/medical/ointment(src)
new /obj/item/stack/medical/ointment(src)
new /obj/item/device/healthanalyzer(src)
new /obj/item/weapon/reagent_containers/syringe/inaprovaline( src )
return