diff --git a/code/game/gamemodes/nuclear/nuclear.dm b/code/game/gamemodes/nuclear/nuclear.dm index 1e2bb5d9886..521db2805e1 100644 --- a/code/game/gamemodes/nuclear/nuclear.dm +++ b/code/game/gamemodes/nuclear/nuclear.dm @@ -226,24 +226,23 @@ proc/issyndicate(mob/living/M as mob) synd_mob.equip_to_slot_or_del(new /obj/item/weapon/gun/projectile/automatic/pistol(synd_mob), slot_belt) synd_mob.equip_to_slot_or_del(new /obj/item/weapon/storage/box/engineer(synd_mob.back), slot_in_backpack) + var/obj/item/clothing/suit/space/rig/syndi/new_suit = new(synd_mob) + var/obj/item/clothing/head/helmet/space/rig/syndi/new_helmet = new(synd_mob) + if(synd_mob.species) + var/race = synd_mob.species.name - if(race == "Unathi") - synd_mob.equip_to_slot_or_del(new /obj/item/clothing/suit/space/rig/syndi/unathi(synd_mob), slot_wear_suit) - synd_mob.equip_to_slot_or_del(new /obj/item/clothing/head/helmet/space/rig/syndi/unathi(synd_mob), slot_head) - else if(race == "Tajaran") - synd_mob.equip_to_slot_or_del(new /obj/item/clothing/suit/space/rig/syndi/tajara(synd_mob), slot_wear_suit) - synd_mob.equip_to_slot_or_del(new /obj/item/clothing/head/helmet/space/rig/syndi/tajara(synd_mob), slot_head) - else if(race == "Skrell") - synd_mob.equip_to_slot_or_del(new /obj/item/clothing/suit/space/rig/syndi/skrell(synd_mob), slot_wear_suit) - synd_mob.equip_to_slot_or_del(new /obj/item/clothing/head/helmet/space/rig/syndi/skrell(synd_mob), slot_head) - else - synd_mob.equip_to_slot_or_del(new /obj/item/clothing/suit/space/rig/syndi/human(synd_mob), slot_wear_suit) - synd_mob.equip_to_slot_or_del(new /obj/item/clothing/head/helmet/space/rig/syndi/human(synd_mob), slot_head) - else - synd_mob.equip_to_slot_or_del(new /obj/item/clothing/suit/space/rig/syndi/human(synd_mob), slot_wear_suit) - synd_mob.equip_to_slot_or_del(new /obj/item/clothing/head/helmet/space/rig/syndi/human(synd_mob), slot_head) + switch(race) + if("Unathi") + new_suit.species_restricted = list("Unathi") + if("Tajaran") + new_suit.species_restricted = list("Tajaran") + if("Skrell") + new_suit.species_restricted = list("Skrell") + + synd_mob.equip_to_slot_or_del(new_suit, slot_wear_suit) + synd_mob.equip_to_slot_or_del(new_helmet, slot_head) var/obj/item/weapon/implant/explosive/E = new/obj/item/weapon/implant/explosive(synd_mob) @@ -377,4 +376,4 @@ proc/issyndicate(mob/living/M as mob) if(FEMALE) synd_mind.name = "[pick(first_names_female)] [pick(last_names)]" synd_mind.current.real_name = synd_mind.name - return \ No newline at end of file + return diff --git a/code/game/machinery/suit_storage_unit.dm b/code/game/machinery/suit_storage_unit.dm index 7a2e4869512..bf3c4981ddb 100644 --- a/code/game/machinery/suit_storage_unit.dm +++ b/code/game/machinery/suit_storage_unit.dm @@ -1056,152 +1056,64 @@ if(helmet) helmet.species_restricted = list("Tajaran") if(suit) suit.species_restricted = list("Tajaran") - if(target_department == "Engineering") - - if(helmet) helmet.name = "engineering hardsuit helmet" - if(suit) suit.name = "engineering hardsuit" - - switch(target_species) - if("Human") - if(helmet) - helmet.icon_state = "rig0-engineering" - helmet.item_state = "eng_helm" - helmet._color = "engineering" - if(suit) - suit.icon_state = "rig-engineering" - suit.item_state = "eng_hardsuit" - if("Skrell") - return //TODO - if("Unathi") - return //TODO - if("Tajaran") - if(helmet) - helmet.icon_state = "rig0-taj-helmet" - helmet.item_state = "rig0-taj-helmet" - helmet._color = "taj-helmet" - if(suit) - suit.icon_state = "rig-taj" - suit.item_state = "rig-taj" - - else if(target_department == "Mining") - - if(helmet) helmet.name = "mining hardsuit helmet" - if(suit) suit.name = "mining hardsuit" - - switch(target_species) - if("Human") - if(helmet) - helmet.icon_state = "rig0-mining" - helmet.item_state = "mining_helm" - helmet._color = "mining" - if(suit) - suit.icon_state = "rig-mining" - suit.item_state = "mining_hardsuit" - if("Skrell") - return //TODO - if("Unathi") - return //TODO - if("Tajaran") - return //TODO - - else if(target_department == "^%###^%$") - - if(helmet) helmet.name = "blood-red hardsuit helmet" - if(suit) suit.name = "blood-red hardsuit" - - switch(target_species) - if("Human") - if(helmet) - helmet.icon_state = "rig0-syndie-human" - helmet.item_state = "syndie_helm" - helmet._color = "syndie-human" - if(suit) - suit.item_state = "syndie_hardsuit" - suit.icon_state = "rig-syndie-human" - if("Skrell") - if(helmet) - helmet.icon_state = "rig0-syndie-skrell" - helmet.item_state = "syndie_helm" - helmet._color = "syndie-skrell" - if(suit) - suit.item_state = "syndie_hardsuit" - suit.icon_state = "rig-syndie-skrell" - if("Unathi") - if(helmet) - helmet.icon_state = "rig0-syndie-unathi" - helmet.item_state = "syndie_helm" - helmet._color = "syndie-unathi" - if(suit) - suit.item_state = "syndie_hardsuit" - suit.icon_state = "rig-syndie-unathi" - if("Tajaran") - if(helmet) - helmet.icon_state = "rig0-syndie-taj" - helmet.item_state = "syndie_helm" - helmet._color = "syndie-taj" - if(suit) - suit.item_state = "syndie_hardsuit" - suit.icon_state = "rig-syndie-taj" - - else if(target_department == "Medical") - - if(helmet) helmet.name = "medical hardsuit helmet" - if(suit) suit.name = "medical hardsuit" - - switch(target_species) - if("Human") - if(helmet) - helmet.icon_state = "rig0-medical" - helmet.item_state = "medical_helm" - helmet._color = "medical" - if(suit) - suit.icon_state = "rig-medical" - suit.item_state = "medical_hardsuit" - if("Skrell") - return //TODO - if("Unathi") - return //TODO - if("Tajaran") - return //TODO - - else if(target_department == "Security") - - if(helmet) helmet.name = "security hardsuit helmet" - if(suit) suit.name = "security hardsuit" - - switch(target_species) - if("Human") - if(helmet) - helmet.icon_state = "rig0-sec" - helmet.item_state = "sec_helm" - helmet._color = "sec" - if(suit) - suit.icon_state = "rig-sec" - suit.item_state = "sec_hardsuit" - if("Skrell") - return //TODO - if("Unathi") - return //TODO - if("Tajaran") - return //TODO - - else if(target_department == "Atmos") - - if(helmet) helmet.name = "atmospherics hardsuit helmet" - if(suit) suit.name = "atmospherics hardsuit" - - switch(target_species) - if("Human") - if(helmet) - helmet.icon_state = "rig0-atmos" - helmet.item_state = "atmos_helm" - helmet._color = "atmos" - if(suit) - suit.icon_state = "rig-atmos" - suit.item_state = "atmos_hardsuit" - if("Skrell") - return //TODO - if("Unathi") - return //TODO - if("Tajaran") - return //TODO + switch(target_department) + if("Engineering") + if(helmet) + helmet.name = "engineering hardsuit helmet" + helmet.icon_state = "rig0-engineering" + helmet.item_state = "eng_helm" + helmet._color = "engineering" + if(suit) + suit.name = "engineering hardsuit" + suit.icon_state = "rig-engineering" + suit.item_state = "eng_hardsuit" + if("Mining") + if(helmet) + helmet.name = "mining hardsuit helmet" + helmet.icon_state = "rig0-mining" + helmet.item_state = "mining_helm" + helmet._color = "mining" + if(suit) + suit.name = "mining hardsuit" + suit.icon_state = "rig-mining" + suit.item_state = "mining_hardsuit" + if("Medical") + if(helmet) + helmet.name = "medical hardsuit helmet" + helmet.icon_state = "rig0-medical" + helmet.item_state = "medical_helm" + helmet._color = "medical" + if(suit) + suit.name = "medical hardsuit" + suit.icon_state = "rig-medical" + suit.item_state = "medical_hardsuit" + if("Security") + if(helmet) + helmet.name = "security hardsuit helmet" + helmet.icon_state = "rig0-sec" + helmet.item_state = "sec_helm" + helmet._color = "sec" + if(suit) + suit.name = "security hardsuit" + suit.icon_state = "rig-sec" + suit.item_state = "sec_hardsuit" + if("Atmos") + if(helmet) + helmet.name = "atmospherics hardsuit helmet" + helmet.icon_state = "rig0-atmos" + helmet.item_state = "atmos_helm" + helmet._color = "atmos" + if(suit) + suit.name = "atmospherics hardsuit" + suit.icon_state = "rig-atmos" + suit.item_state = "atmos_hardsuit" + if("^%###^%$") + if(helmet) + helmet.name = "blood-red hardsuit helmet" + helmet.icon_state = "rig0-syndie" + helmet.item_state = "syndie_helm" + helmet._color = "syndie" + if(suit) + suit.name = "blood-red hardsuit" + suit.item_state = "syndie_hardsuit" + suit.icon_state = "rig-syndie" diff --git a/code/game/objects/items.dm b/code/game/objects/items.dm index 5dc2ec6b040..75ad250491a 100644 --- a/code/game/objects/items.dm +++ b/code/game/objects/items.dm @@ -40,6 +40,14 @@ var/list/allowed = null //suit storage stuff. var/obj/item/device/uplink/hidden/hidden_uplink = null // All items can have an uplink hidden inside, just remember to add the triggers. + /* Species-specific sprites, concept stolen from Paradise//vg/. + ex: + sprite_sheets = list( + "Tajaran" = 'icons/cat/are/bad' + ) + If index term exists and icon_override is not set, this sprite sheet will be used. + */ + var/list/sprite_sheets = null var/icon_override = null //Used to override hardcoded clothing dmis in human clothing proc. var/list/species_fit = null //This object has a different appearance when worn by these species diff --git a/code/game/objects/items/devices/modkit.dm b/code/game/objects/items/devices/modkit.dm new file mode 100644 index 00000000000..dd7c1231f45 --- /dev/null +++ b/code/game/objects/items/devices/modkit.dm @@ -0,0 +1,57 @@ +#define MODKIT_HELMET 1 +#define MODKIT_SUIT 2 +#define MODKIT_FULL 3 + +/obj/item/device/modkit + name = "hardsuit modification kit" + desc = "A kit containing all the needed tools and parts to modify a hardsuit for another user." + icon_state = "modkit" + var/parts = MODKIT_FULL + var/list/target_species = list("Human","Skrell") + + var/list/permitted_types = list( + /obj/item/clothing/head/helmet/space/rig, + /obj/item/clothing/suit/space/rig + ) + +/obj/item/device/modkit/afterattack(obj/O, mob/user as mob) + + if(!parts) + user << "This kit has no parts for this modification left." + user.drop_from_inventory(src) + del(src) + return + + /* TODO: list comparison + if(istype(O,to_type)) + user << "[O] is already modified." + return + */ + + if(!isturf(O.loc)) + user << "[O] must be safely placed on the ground for modification." + return + + playsound(user.loc, 'sound/items/Screwdriver.ogg', 100, 1) + + user.visible_message("\red [user] opens \the [src] and modifies \the [O].","\red You open \the [src] and modify \the [O].") + + var/obj/item/clothing/I = O + if(istype(I)) + I.species_restricted = target_species.Copy() + + parts-- + if(!parts) + user.drop_from_inventory(src) + del(src) + +/obj/item/device/modkit/tajaran + name = "tajaran hardsuit modification kit" + desc = "A kit containing all the needed tools and parts to modify a hardsuit for another user. This one looks like it's meant for Tajara." + target_species = list("Tajaran") + +/obj/item/device/modkit/examine() + ..() + usr << "It looks as though it modifies hardsuits to fit the following users:" + for(var/species in target_species) + usr << "- [species]" \ No newline at end of file diff --git a/code/modules/clothing/masks/breath.dm b/code/modules/clothing/masks/breath.dm index 0a6bb64395d..402f159f767 100644 --- a/code/modules/clothing/masks/breath.dm +++ b/code/modules/clothing/masks/breath.dm @@ -9,6 +9,11 @@ permeability_coefficient = 0.50 var/hanging = 0 species_fit = list("Vox", "Vox Armalis") + sprite_sheets = list( + "Vox" = 'icons/mob/species/vox/mask.dmi', + "Vox Armalis" = 'icons/mob/species/armalis/mask.dmi', + ) + verb/toggle() set category = "Object" @@ -37,4 +42,3 @@ icon_state = "medical" item_state = "medical" permeability_coefficient = 0.01 - species_fit = list("Vox") \ No newline at end of file diff --git a/code/modules/clothing/spacesuits/alien.dm b/code/modules/clothing/spacesuits/alien.dm index 6a6a30e7420..fd790242ebf 100644 --- a/code/modules/clothing/spacesuits/alien.dm +++ b/code/modules/clothing/spacesuits/alien.dm @@ -14,7 +14,6 @@ species_restricted = list("Tajaran") //Skrell space gear. Sleek like a wetsuit. - /obj/item/clothing/head/helmet/space/skrell name = "Skrellian helmet" desc = "Smoothly contoured and polished to a shine. Still looks like a fishbowl." @@ -52,10 +51,8 @@ _color = "skrell_suit_black" - // Vox space gear (vaccuum suit, low pressure armour) // Can't be equipped by any other species due to bone structure and vox cybernetics. - /obj/item/clothing/suit/space/vox w_class = 3 allowed = list(/obj/item/weapon/gun,/obj/item/ammo_box,/obj/item/ammo_casing,/obj/item/weapon/melee/baton,/obj/item/weapon/melee/energy/sword,/obj/item/weapon/handcuffs,/obj/item/weapon/tank) @@ -63,12 +60,20 @@ armor = list(melee = 60, bullet = 50, laser = 30,energy = 15, bomb = 30, bio = 30, rad = 30) heat_protection = UPPER_TORSO|LOWER_TORSO|LEGS|FEET|ARMS|HANDS max_heat_protection_temperature = SPACE_SUIT_MAX_HEAT_PROTECITON_TEMPERATURE - species_restricted = list("Vox") + species_restricted = list("Vox", "Vox Armalis") + sprite_sheets = list( + "Vox" = 'icons/mob/species/vox/suit.dmi', + "Vox Armalis" = 'icons/mob/species/armalis/suit.dmi', + ) /obj/item/clothing/head/helmet/space/vox armor = list(melee = 60, bullet = 50, laser = 30, energy = 15, bomb = 30, bio = 30, rad = 30) flags = HEADCOVERSEYES|STOPSPRESSUREDMAGE - species_restricted = list("Vox") + species_restricted = list("Vox","Vox Armalis") + sprite_sheets = list( + "Vox" = 'icons/mob/species/vox/head.dmi', + "Vox Armalis" = 'icons/mob/species/armalis/head.dmi', + ) /obj/item/clothing/head/helmet/space/vox/pressure name = "alien helmet" @@ -143,19 +148,25 @@ item_state = "gloves-vox" siemens_coefficient = 0 permeability_coefficient = 0.05 - _color="gloves-vox" + _color = "gloves-vox" species_restricted = list("Vox","Vox Armalis") - species_fit = list("Vox Armalis") - - + sprite_sheets = list( + "Vox" = 'icons/mob/species/vox/gloves.dmi', + "Vox Armalis" = 'icons/mob/species/armalis/gloves.dmi', + ) /obj/item/clothing/shoes/magboots/vox desc = "A pair of heavy, jagged armoured foot pieces, seemingly suitable for a velociraptor." name = "vox magclaws" item_state = "boots-vox" icon_state = "boots-vox" + species_restricted = list("Vox","Vox Armalis") - species_fit = list("Vox Armalis") + sprite_sheets = list( + "Vox" = 'icons/mob/species/vox/feet.dmi', + "Vox Armalis" = 'icons/mob/species/armalis/feet.dmi', + ) + action_button_name = "Toggle the magclaws" /obj/item/clothing/shoes/magboots/vox/attack_self(mob/user) @@ -193,42 +204,6 @@ usr << "It would be hard to take these off without relaxing your grip first." //theoretically this message should only be seen by the wearer when the claws are equipped. -//Vox Armalis gear. -//Vox Armalis gear. -/obj/item/clothing/shoes/magboots/vox/armalis - name = "large vox magclaws" - item_state = "boots-armalis" - icon_state = "boots-armalis" - icon_override = 'icons/mob/species/vox/armalis/shoes.dmi' - species_restricted = list("Vox Armalis") - -/obj/item/clothing/gloves/yellow/vox/armalis - name = "large insulated gauntlets" - item_state = "gloves-armalis" - icon_state = "gloves-armalis" - icon_override = 'icons/mob/species/vox/armalis/hands.dmi' - species_restricted = list("Vox Armalis") - -/obj/item/clothing/mask/breath/vox/armalis - name = "large vox mask" - item_state = "mask-armalis" - icon_state = "mask-armalis" - icon_override = 'icons/mob/species/vox/armalis/mask.dmi' - species_restricted = list("Vox Armalis") - -/obj/item/clothing/suit/space/vox/carapace/armalis - name = "large alien carapace armour" - item_state = "armour-armalis" - icon_state = "armour-armalis" - icon_override = 'icons/mob/vox.dmi' - species_restricted = list("Vox Armalis") - -/obj/item/clothing/suit/space/vox/carapace/armalis - name = "large alien carapace armour" - item_state = "armour-armalis" - icon_state = "armour-armalis" - icon_override = 'icons/mob/vox.dmi' - species_restricted = list("Vox Armalis") //Species-specific Syndicate rigs. /obj/item/clothing/head/helmet/space/rig/syndi/tajara @@ -298,6 +273,7 @@ icon_state = "rig-syndie-unathi" species_restricted = list("Unathi") +//Unathi space gear. Huge and restrictive. /obj/item/clothing/head/helmet/space/unathi armor = list(melee = 40, bullet = 30, laser = 30,energy = 15, bomb = 35, bio = 100, rad = 50) heat_protection = HEAD diff --git a/code/modules/clothing/spacesuits/rig.dm b/code/modules/clothing/spacesuits/rig.dm index 8c992b2311e..2d02eb0b411 100644 --- a/code/modules/clothing/spacesuits/rig.dm +++ b/code/modules/clothing/spacesuits/rig.dm @@ -65,7 +65,14 @@ icon_action_button = "action_hardhat" heat_protection = HEAD max_heat_protection_temperature = SPACE_SUIT_MAX_HEAT_PROTECITON_TEMPERATURE - species_restricted = list("exclude","Unathi","Tajara","Skrell","Diona","Vox") + + //Species-specific stuff. + species_restricted = list("exclude","Unathi","Tajaran","Skrell","Diona","Vox") + sprite_sheets = list( + "Unathi" = 'icons/mob/species/unathi/helmet.dmi', + "Tajaran" = 'icons/mob/species/tajaran/helmet.dmi', + "Skrell" = 'icons/mob/species/skrell/helmet.dmi' + ) attack_self(mob/user) if(!isturf(user.loc)) @@ -100,9 +107,15 @@ allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/weapon/storage/bag/ore,/obj/item/device/t_scanner,/obj/item/weapon/pickaxe, /obj/item/weapon/rcd) heat_protection = UPPER_TORSO|LOWER_TORSO|LEGS|FEET|ARMS|HANDS max_heat_protection_temperature = SPACE_SUIT_MAX_HEAT_PROTECITON_TEMPERATURE - species_restricted = list("exclude","Unathi","Tajara","Diona","Vox") flags = FPRINT | TABLEPASS | STOPSPRESSUREDMAGE | ONESIZEFITSALL + species_restricted = list("exclude","Unathi","Tajaran","Diona","Vox") + sprite_sheets = list( + "Unathi" = 'icons/mob/species/unathi/suit.dmi', + "Tajaran" = 'icons/mob/species/tajaran/suit.dmi', + "Skrell" = 'icons/mob/species/skrell/suit.dmi' + ) + //Breach thresholds, should ideally be inherited by most (if not all) hardsuits. breach_threshold = 18 can_breach = 1 @@ -154,20 +167,23 @@ var/mob/living/carbon/human/H - H = helmet.loc - if(istype(H)) - if(helmet && H.head == helmet) - helmet.canremove = 1 - H.drop_from_inventory(helmet) - helmet.loc = src + if(helmet) + H = helmet.loc + if(istype(H)) + if(helmet && H.head == helmet) + helmet.canremove = 1 + H.drop_from_inventory(helmet) + helmet.loc = src - H = boots.loc - if(istype(H)) - if(boots && H.shoes == boots) - boots.canremove = 1 - H.drop_from_inventory(boots) - boots.loc = src + if(boots) + H = boots.loc + if(istype(H)) + if(boots && H.shoes == boots) + boots.canremove = 1 + H.drop_from_inventory(boots) + boots.loc = src +/* /obj/item/clothing/suit/space/rig/verb/get_mounted_device() set name = "Deploy Mounted Device" @@ -208,6 +224,7 @@ if(!active_device) usr << "You have no device currently deployed." return +*/ /obj/item/clothing/suit/space/rig/verb/toggle_helmet() @@ -307,6 +324,7 @@ else return ..() + /* else if(target_zone == "l_arm" || target_zone == "r_arm" || target_zone == "l_hand" || target_zone == "r_hand") //Installing a component into or modifying the contents of the hands. @@ -317,6 +335,7 @@ if(!mounted_devices) return + */ else //wat return ..() @@ -331,6 +350,7 @@ item_state = "ce_helm" _color = "white" armor = list(melee = 40, bullet = 5, laser = 20,energy = 5, bomb = 25, bio = 100, rad = 80) + sprite_sheets = null /obj/item/clothing/suit/space/rig/elite icon_state = "rig-white" @@ -339,7 +359,7 @@ item_state = "ce_hardsuit" flags = FPRINT | TABLEPASS | STOPSPRESSUREDMAGE | ONESIZEFITSALL armor = list(melee = 40, bullet = 5, laser = 20,energy = 5, bomb = 25, bio = 100, rad = 80) - + sprite_sheets = null //Singuloth armor /obj/item/clothing/head/helmet/space/rig/singuloth @@ -357,6 +377,7 @@ item_state = "singuloth_hardsuit" flags = FPRINT | TABLEPASS | STOPSPRESSUREDMAGE armor = list(melee = 40, bullet = 5, laser = 20,energy = 5, bomb = 25, bio = 100, rad = 80) + //Mining rig /obj/item/clothing/head/helmet/space/rig/mining name = "mining hardsuit helmet" @@ -378,7 +399,7 @@ /obj/item/clothing/head/helmet/space/rig/syndi name = "blood-red hardsuit helmet" desc = "An advanced helmet designed for work in special operations. Property of Gorlex Marauders." - icon_state = "rig0-syndi" + icon_state = "rig0-syndie" item_state = "syndie_helm" _color = "syndi" armor = list(melee = 60, bullet = 50, laser = 30,energy = 15, bomb = 35, bio = 100, rad = 60) @@ -401,7 +422,7 @@ usr << "This helmet has a built-in camera. It's [camera ? "" : "in"]active." /obj/item/clothing/suit/space/rig/syndi - icon_state = "rig-syndi" + icon_state = "rig-syndie" name = "blood-red hardsuit" desc = "An advanced suit that protects against injuries during special operations. Property of Gorlex Marauders." item_state = "syndie_hardsuit" @@ -422,6 +443,7 @@ unacidable = 1 //No longer shall our kind be foiled by lone chemists with spray bottles! armor = list(melee = 40, bullet = 20, laser = 20,energy = 20, bomb = 35, bio = 100, rad = 60) siemens_coefficient = 0.7 + sprite_sheets = null /obj/item/clothing/suit/space/rig/wizard icon_state = "rig-wiz" @@ -433,7 +455,7 @@ unacidable = 1 armor = list(melee = 40, bullet = 20, laser = 20,energy = 20, bomb = 35, bio = 100, rad = 60) siemens_coefficient = 0.7 - + sprite_sheets = null //Medical Rig /obj/item/clothing/head/helmet/space/rig/medical @@ -512,4 +534,4 @@ item_state = "atmos_hardsuit" armor = list(melee = 30, bullet = 0, laser = 0, energy = 0, bomb = 20, bio = 100, rad = 0) max_heat_protection_temperature = FIRESUIT_MAX_HEAT_PROTECITON_TEMPERATURE - flags = FPRINT | TABLEPASS | STOPSPRESSUREDMAGE | ONESIZEFITSALL + flags = FPRINT | TABLEPASS | STOPSPRESSUREDMAGE | ONESIZEFITSALL diff --git a/icons/mob/species/armalis/feet.dmi b/icons/mob/species/armalis/feet.dmi new file mode 100644 index 00000000000..cbd83be7027 Binary files /dev/null and b/icons/mob/species/armalis/feet.dmi differ diff --git a/icons/mob/species/armalis/gloves.dmi b/icons/mob/species/armalis/gloves.dmi new file mode 100644 index 00000000000..7d3eed317af Binary files /dev/null and b/icons/mob/species/armalis/gloves.dmi differ diff --git a/icons/mob/species/vox/armalis/mask.dmi b/icons/mob/species/armalis/head.dmi similarity index 60% rename from icons/mob/species/vox/armalis/mask.dmi rename to icons/mob/species/armalis/head.dmi index 3876982bf65..ddb8859fd0d 100644 Binary files a/icons/mob/species/vox/armalis/mask.dmi and b/icons/mob/species/armalis/head.dmi differ diff --git a/icons/mob/species/armalis/held.dmi b/icons/mob/species/armalis/held.dmi new file mode 100644 index 00000000000..517709f33c4 Binary files /dev/null and b/icons/mob/species/armalis/held.dmi differ diff --git a/icons/mob/species/armalis/suit.dmi b/icons/mob/species/armalis/suit.dmi new file mode 100644 index 00000000000..05f9b082cf0 Binary files /dev/null and b/icons/mob/species/armalis/suit.dmi differ diff --git a/icons/mob/species/vox/armalis/hands.dmi b/icons/mob/species/vox/armalis/hands.dmi deleted file mode 100644 index d434df174f3..00000000000 Binary files a/icons/mob/species/vox/armalis/hands.dmi and /dev/null differ diff --git a/icons/mob/species/vox/armalis/shoes.dmi b/icons/mob/species/vox/armalis/shoes.dmi deleted file mode 100644 index 67d347a31b3..00000000000 Binary files a/icons/mob/species/vox/armalis/shoes.dmi and /dev/null differ diff --git a/icons/mob/species/vox/feet.dmi b/icons/mob/species/vox/feet.dmi new file mode 100644 index 00000000000..fcd0a1a30b9 Binary files /dev/null and b/icons/mob/species/vox/feet.dmi differ diff --git a/icons/mob/species/vox/gloves.dmi b/icons/mob/species/vox/gloves.dmi new file mode 100644 index 00000000000..bf57b968ca6 Binary files /dev/null and b/icons/mob/species/vox/gloves.dmi differ diff --git a/icons/mob/species/vox/head.dmi b/icons/mob/species/vox/head.dmi new file mode 100644 index 00000000000..7149efa9d50 Binary files /dev/null and b/icons/mob/species/vox/head.dmi differ diff --git a/icons/mob/species/vox/mask.dmi b/icons/mob/species/vox/mask.dmi new file mode 100644 index 00000000000..6071aa5ed7c Binary files /dev/null and b/icons/mob/species/vox/mask.dmi differ diff --git a/icons/mob/species/vox/masks.dmi b/icons/mob/species/vox/masks.dmi deleted file mode 100644 index 33a84118e26..00000000000 Binary files a/icons/mob/species/vox/masks.dmi and /dev/null differ diff --git a/icons/mob/species/vox/shoes.dmi b/icons/mob/species/vox/shoes.dmi deleted file mode 100644 index 3b4e47ea9dc..00000000000 Binary files a/icons/mob/species/vox/shoes.dmi and /dev/null differ diff --git a/icons/mob/species/vox/suit.dmi b/icons/mob/species/vox/suit.dmi new file mode 100644 index 00000000000..3260757fd81 Binary files /dev/null and b/icons/mob/species/vox/suit.dmi differ diff --git a/icons/mob/species/vox/uniform.dmi b/icons/mob/species/vox/uniform.dmi deleted file mode 100644 index 0cef140b342..00000000000 Binary files a/icons/mob/species/vox/uniform.dmi and /dev/null differ