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final stuff
Conflicts: code/modules/projectiles/guns/energy/special.dm icons/mob/back.dmi icons/mob/items_lefthand.dmi icons/mob/items_righthand.dmi
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@@ -2,6 +2,7 @@
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name = "ion rifle"
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desc = "A man portable anti-armor weapon designed to disable mechanical threats"
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icon_state = "ionrifle"
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item_state = null //so the human update icon uses the icon_state instead.
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fire_sound = 'sound/weapons/Laser.ogg'
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origin_tech = "combat=2;magnets=4"
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w_class = 4.0
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