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then-we-shall-reforge-the-armor-from-what-remains
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@@ -3,6 +3,7 @@
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icon = 'icons/mob/blob.dmi'
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icon_state = "blank_blob"
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health = 200
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armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 75, "acid" = 90)
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fire_resist = 2
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point_return = -1
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var/mob/camera/blob/overmind = null // the blob core's overmind
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