then-we-shall-reforge-the-armor-from-what-remains

This commit is contained in:
Fox McCloud
2019-09-10 07:03:05 -04:00
parent 177ac43f23
commit f998cb74ad
147 changed files with 390 additions and 398 deletions
+2 -2
View File
@@ -145,8 +145,8 @@
terminal.connect_to_network()
/obj/machinery/power/apc/New(turf/loc, ndir, building = 0)
if(!armor)
armor = list(melee = 20, bullet = 20, laser = 10, energy = 100, bomb = 30, bio = 100, rad = 100)
if (!armor)
armor = list("melee" = 20, "bullet" = 20, "laser" = 10, "energy" = 100, "bomb" = 30, "bio" = 100, "rad" = 100, "fire" = 90, "acid" = 50)
..()
GLOB.apcs += src
GLOB.apcs = sortAtom(GLOB.apcs)
+1 -1
View File
@@ -16,7 +16,7 @@
icon_state = "tube-construct-stage1"
anchored = 1
layer = 5
armor = list(melee = 50, bullet = 10, laser = 10, energy = 0, bomb = 0, bio = 0, rad = 0)
armor = list("melee" = 50, "bullet" = 10, "laser" = 10, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 80, "acid" = 50)
var/stage = 1
var/fixture_type = "tube"
var/sheets_refunded = 2
@@ -27,7 +27,7 @@ field_generator power level display
anchored = 0
density = 1
use_power = NO_POWER_USE
armor = list(melee = 25, bullet = 10, laser = 100, energy = 100, bomb = 0, bio = 0, rad = 0)
armor = list("melee" = 25, "bullet" = 10, "laser" = 100, "energy" = 100, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 50, "acid" = 70)
var/const/num_power_levels = 6 // Total number of power level icon has
var/power_level = 0
var/active = FG_OFFLINE
@@ -62,7 +62,7 @@ So, hopefully this is helpful if any more icons are to be added/changed/wonderin
icon_state = "none"
anchored = 0
density = 1
armor = list(melee = 30, bullet = 20, laser = 20, energy = 0, bomb = 0, bio = 0, rad = 0)
armor = list("melee" = 30, "bullet" = 20, "laser" = 20, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 90, "acid" = 80)
var/obj/machinery/particle_accelerator/control_box/master = null
var/construction_state = 0
var/reference = null