Implemented IS_SLOW.

This commit is contained in:
Zuhayr
2014-01-06 00:13:49 +10:30
committed by ZomgPonies
parent 07c1506551
commit f9b8c01c65
2 changed files with 3 additions and 1 deletions
@@ -1,6 +1,9 @@
/mob/living/carbon/human/movement_delay()
var/tally = 0
if(species && species & IS_SLOW)
tally = 10
if (istype(loc, /turf/space)) return -1 // It's hard to be slowed down in space by... anything
handle_embedded_objects() //Moving with objects stuck in you can cause bad times.