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WIP commit
still working on the camera thing..
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@@ -35,8 +35,13 @@
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user << "<span class='notice'>You 'clean' \the [target.name].</span>"
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if(istype(target, /turf/simulated))
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new /obj/effect/decal/cleanable/blood/gibs(target)
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else if (istype(target,/mob/living/))
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add_blood(target)
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else if (istype(target,/mob/living/carbon))
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for(var/obj/item/carried_item in target.contents)
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if(!istype(carried_item, /obj/item/weapon/implant))//If it's not an implant.
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carried_item.add_blood(target)//Oh yes, there will be blood...
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var/mob/living/carbon/human/H = target
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H.bloody_hands(target,0)
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H.bloody_body(target)
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return
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