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Merge pull request #16579 from FlattestGuitar/armor-defines
Adds defines for damage flags
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@@ -60,7 +60,7 @@
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resistance_flags = FIRE_PROOF
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flags_2 = NO_MAT_REDEMPTION_2
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cant_hold = list(/obj/item/storage/backpack/holding)
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armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 60, "acid" = 50)
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armor = list(MELEE = 0, BULLET = 0, LASER = 0, ENERGY = 0, BOMB = 0, BIO = 0, RAD = 0, FIRE = 60, ACID = 50)
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/obj/item/storage/backpack/holding/attackby(obj/item/W, mob/user, params)
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if(istype(W, /obj/item/storage/backpack/holding))
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