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Merge pull request #16579 from FlattestGuitar/armor-defines
Adds defines for damage flags
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@@ -10,7 +10,7 @@
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throwforce = 10
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throw_speed = 1
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throw_range = 4
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armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 10, "bio" = 0, "rad" = 0, "fire" = 80, "acid" = 30)
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armor = list(MELEE = 0, BULLET = 0, LASER = 0, ENERGY = 0, BOMB = 10, BIO = 0, RAD = 0, FIRE = 80, ACID = 30)
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actions_types = list(/datum/action/item_action/set_internals)
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var/datum/gas_mixture/air_contents = null
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var/distribute_pressure = ONE_ATMOSPHERE
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@@ -10,7 +10,7 @@
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slowdown = 1
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actions_types = list(/datum/action/item_action/toggle_mister)
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max_integrity = 200
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armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 100, "acid" = 30)
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armor = list(MELEE = 0, BULLET = 0, LASER = 0, ENERGY = 0, BOMB = 0, BIO = 0, RAD = 0, FIRE = 100, ACID = 30)
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resistance_flags = FIRE_PROOF
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var/obj/item/noz
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