Merge pull request #16579 from FlattestGuitar/armor-defines

Adds defines for damage flags
This commit is contained in:
variableundefined
2021-09-17 22:10:20 -05:00
committed by GitHub
181 changed files with 458 additions and 450 deletions
@@ -639,7 +639,7 @@
return FALSE
if(!istype(Proj.firer, /obj/machinery/power/emitter) && power_changes)
investigate_log("has been hit by [Proj] fired by [key_name(Proj.firer)]", "supermatter")
if(Proj.flag != "bullet")
if(Proj.flag != BULLET)
if(power_changes) //This needs to be here I swear
power += Proj.damage * bullet_energy
if(!has_been_powered)