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Changes the revolver obtained from gatfruit to an overgrown revolver (#21320)
* gatfruit more like gattofruit * increases max ammo to 8 * bio is not a valid research * small issue * adds a missing space * gatfruit takes time to open now * Sirryan's request * adds the sprite * lewcc review + sprites * ghhhhhh * sprites are working
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@@ -158,6 +158,12 @@
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M.adjust_fire_stacks(1)
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M.IgniteMob()
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/obj/item/projectile/bullet/midbullet3/overgrown
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icon = 'icons/obj/ammo.dmi'
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item_state = "peashooter_bullet"
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icon_state = "peashooter_bullet"
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damage = 25
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/obj/item/projectile/bullet/heavybullet
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damage = 35
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