Added an icon to differentiate the blueprints from the CE's blueprints. purely to prevent confusion.

Fixed the pinpointer from pointing to cyborg and slime blueprints by;
Changing the steal objectives to require the CE's copy of the blueprints exclusive. Which required changing few lines in various places that reference that specific copy.

Signed-off-by: Aquilar <20759278+Aquilar@users.noreply.github.com>

missed the line in photography.dm
This commit is contained in:
Aquilar
2020-02-01 18:16:41 +08:00
parent 8c93947ddd
commit fa84366203
6 changed files with 14 additions and 8 deletions
+1 -1
View File
@@ -256,7 +256,7 @@ var/list/SpookyGhosts = list("ghost","shade","shade2","ghost-narsie","horror","s
var/atom/A = sorted[i]
if(A)
var/icon/img = getFlatIcon(A)//build_composite_icon(A)
if(istype(A, /obj/item/areaeditor/blueprints))
if(istype(A, /obj/item/areaeditor/blueprints/ce))
blueprints = 1
// If what we got back is actually a picture, draw it.