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Rebalances some more traitor item costs (#22907)
* This should be all * It was in fact not all * There was even more * And the last one I forgot * Update code/datums/uplink_items/uplink_traitor.dm Co-authored-by: Coolrune206 <71326864+Coolrune206@users.noreply.github.com> * Henri review --------- Co-authored-by: Coolrune206 <71326864+Coolrune206@users.noreply.github.com>
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@@ -242,7 +242,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
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desc = "An additional 8-round 10mm magazine for use in the syndicate pistol, loaded with rounds that are cheap but around half as effective as .357"
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reference = "10MM"
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item = /obj/item/ammo_box/magazine/m10mm
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cost = 5
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cost = 3
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surplus = 0 // Miserable
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/datum/uplink_item/ammo/pistolap
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@@ -250,7 +250,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
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desc = "An additional 8-round 10mm magazine for use in the syndicate pistol, loaded with rounds that are less effective at injuring the target but penetrate protective gear."
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reference = "10MMAP"
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item = /obj/item/ammo_box/magazine/m10mm/ap
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cost = 10
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cost = 6
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surplus = 0 // Miserable
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/datum/uplink_item/ammo/pistolfire
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@@ -258,7 +258,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
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desc = "An additional 8-round 10mm magazine for use in the syndicate pistol, loaded with incendiary rounds which ignite the target."
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reference = "10MMFIRE"
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item = /obj/item/ammo_box/magazine/m10mm/fire
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cost = 10
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cost = 6
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surplus = 0 // Miserable
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/datum/uplink_item/ammo/pistolhp
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@@ -266,7 +266,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
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desc = "An additional 8-round 10mm magazine for use in the syndicate pistol, loaded with rounds which are more damaging but ineffective against armour."
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reference = "10MMHP"
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item = /obj/item/ammo_box/magazine/m10mm/hp
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cost = 10
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cost = 6
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surplus = 0 // Miserable
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/datum/uplink_item/ammo/revolver
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@@ -327,7 +327,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
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desc = "A modified briefcase capable of storing and firing a gun under a false bottom. Use a screwdriver to pry away the false bottom and make modifications. Distinguishable upon close examination due to the added weight."
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reference = "FBBC"
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item = /obj/item/storage/briefcase/false_bottomed
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cost = 15
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cost = 10
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/datum/uplink_item/stealthy_weapons/soap
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name = "Syndicate Soap"
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@@ -442,7 +442,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
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it can also be used in a washing machine to forge clothing."
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reference = "CHST"
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item = /obj/item/stamp/chameleon
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cost = 5
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cost = 1
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surplus = 35
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/datum/uplink_item/stealthy_tools/chameleonflag
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@@ -450,7 +450,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
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desc = "A flag that can be disguised as any other known flag. There is a hidden spot in the pole to boobytrap the flag with a grenade or minibomb, which will detonate some time after the flag is set on fire."
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reference = "CHFLAG"
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item = /obj/item/flag/chameleon
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cost = 5
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cost = 1
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surplus = 35
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/datum/uplink_item/stealthy_tools/chamsechud
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@@ -465,7 +465,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
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desc = "These glasses are thermals with Syndicate chameleon technology built into them. They allow you to see organisms through walls by capturing the upper portion of the infra-red light spectrum, emitted as heat and light by objects. Hotter objects, such as warm bodies, cybernetic organisms and artificial intelligence cores emit more of this light than cooler objects like walls and airlocks."
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reference = "THIG"
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item = /obj/item/clothing/glasses/chameleon/thermal
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cost = 30
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cost = 15
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/datum/uplink_item/stealthy_tools/agent_card
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name = "Agent ID Card"
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@@ -501,7 +501,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
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desc = "A syringe with one injection that randomizes appearance and name upon use. A cheaper but less versatile alternative to an agent card and voice changer."
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reference = "DNAS"
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item = /obj/item/dnascrambler
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cost = 10
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cost = 7
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/datum/uplink_item/stealthy_tools/smugglersatchel
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name = "Smuggler's Satchel"
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@@ -526,7 +526,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
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spraycan for changing their appearances."
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reference = "ADCC"
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item = /obj/item/storage/box/syndie_kit/cutouts
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cost = 5
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cost = 1
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surplus = 20
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/datum/uplink_item/stealthy_tools/safecracking
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@@ -704,7 +704,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
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sends you a small beacon that will teleport the larger beacon to your location upon activation."
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reference = "SNGB"
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item = /obj/item/radio/beacon/syndicate
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cost = 30
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cost = 10
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surplus = 0
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hijack_only = TRUE //This is an item only useful for a hijack traitor, as such, it should only be available in those scenarios.
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cant_discount = TRUE
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@@ -777,7 +777,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
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On activation, it will conceal you inside a chameleon cardboard box that is only revealed once someone bumps into it."
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reference = "SI"
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item = /obj/item/implanter/stealth
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cost = 40
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cost = 45
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// POINTLESS BADASSERY
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@@ -820,7 +820,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
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desc = "A snappy two-piece suit that any self-respecting Syndicate agent should wear. Perfect for professionals trying to go undetected, but moderately armored with experimental nanoweave in case things do get loud. Comes with two cashmere-lined pockets for maximum style and comfort."
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reference = "SUIT"
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item = /obj/item/clothing/suit/storage/iaa/blackjacket/armored
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cost = 5
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cost = 3
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/datum/uplink_item/bundles_TC
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category = "Bundles and Telecrystals"
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@@ -59,7 +59,7 @@
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desc = "A flamethrower, fuelled by a portion of highly flammable bio-toxins stolen previously from Nanotrasen stations. Make a statement by roasting the filth in their own greed. Use with caution."
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reference = "FT"
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item = /obj/item/flamethrower/full/tank
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cost = 5
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cost = 3
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uplinktypes = list(UPLINK_TYPE_NUCLEAR, UPLINK_TYPE_SST)
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surplus = 40
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@@ -102,14 +102,14 @@
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This model lacks a method of space propulsion, and therefore it is advised to repair the mothership's teleporter if you wish to make use of it."
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reference = "GE"
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item = /obj/mecha/combat/gygax/dark/loaded
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cost = 450
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cost = 400
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/datum/uplink_item/support/mauler
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name = "Mauler Exosuit"
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desc = "A massive and incredibly deadly Syndicate exosuit. Features long-range targeting, thrust vectoring, and deployable smoke."
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reference = "ME"
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item = /obj/mecha/combat/marauder/mauler/loaded
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cost = 700
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cost = 599 // Today only 599 TC! Get yours today!
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/datum/uplink_item/support/reinforcement
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name = "Reinforcement"
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@@ -129,7 +129,7 @@
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reference = "SAC"
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item = /obj/item/antag_spawner/nuke_ops/borg_tele/assault
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refund_path = /obj/item/antag_spawner/nuke_ops/borg_tele/assault
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cost = 325
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cost = 250
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/datum/uplink_item/support/reinforcement/medical_borg
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name = "Syndicate Medical Cyborg"
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@@ -374,7 +374,7 @@
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desc = "A belt containing 26 lethally dangerous and destructive grenades."
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reference = "GRB"
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item = /obj/item/storage/belt/grenade/full
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cost = 150
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cost = 120
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surplus = 0
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uplinktypes = list(UPLINK_TYPE_NUCLEAR, UPLINK_TYPE_SST)
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@@ -383,7 +383,7 @@
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desc = "A unique grenade that deploys a swarm of viscerators upon activation, which will chase down and shred any non-operatives in the area."
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reference = "VDG"
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item = /obj/item/grenade/spawnergrenade/manhacks
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cost = 25
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cost = 10
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uplinktypes = list(UPLINK_TYPE_NUCLEAR, UPLINK_TYPE_SST)
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surplus = 35
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@@ -414,7 +414,7 @@
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and other medical supplies helpful for a medical field operative."
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reference = "SCMK"
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item = /obj/item/storage/firstaid/tactical
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cost = 20
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cost = 30
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uplinktypes = list(UPLINK_TYPE_NUCLEAR, UPLINK_TYPE_SST)
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/datum/uplink_item/device_tools/vtec
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@@ -466,7 +466,7 @@
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desc = "An incredibly useful personal shield projector, capable of reflecting energy projectiles, but it cannot block other attacks. Pair with an Energy Sword for a killer combination."
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item = /obj/item/shield/energy
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reference = "ESD"
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cost = 80
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cost = 40
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uplinktypes = list(UPLINK_TYPE_NUCLEAR, UPLINK_TYPE_SST)
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surplus = 20
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@@ -171,7 +171,7 @@
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desc = "The feral cat delivery grenade contains 5 dehydrated feral cats in a similar manner to dehydrated monkeys, which, upon detonation, will be rehydrated by a small reservoir of water contained within the grenade. These cats will then attack anything in sight."
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item = /obj/item/grenade/spawnergrenade/feral_cats
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reference = "CCLG"
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cost = 15
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cost = 10
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job = list("Psychiatrist")//why? Becuase its funny that a person in charge of your mental wellbeing has a cat granade..
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//Assistant
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@@ -437,7 +437,7 @@
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While the mask is active, your voice will sound unrecognizable to others."
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reference = "CVMM"
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item = /obj/item/clothing/mask/gas/voice_modulator/chameleon
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cost = 5
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cost = 8
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excludefrom = list(UPLINK_TYPE_NUCLEAR, UPLINK_TYPE_SST)
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/datum/uplink_item/stealthy_tools/silicon_cham_suit
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