diff --git a/code/game/objects/storage/bible.dm b/code/game/objects/storage/bible.dm index 7230ea9d55f..410684b62a8 100644 --- a/code/game/objects/storage/bible.dm +++ b/code/game/objects/storage/bible.dm @@ -76,8 +76,9 @@ if(user.mind && (user.mind.assigned_role == "Chaplain")) if(A.reagents && A.reagents.has_reagent("water")) //blesses all the water in the holder user << "\blue You bless [A]." - A.reagents.add_reagent("holywater",A.reagents.get_reagent_amount("water")) + var/water2holy = A.reagents.get_reagent_amount("water") A.reagents.del_reagent("water") + A.reagents.add_reagent("holywater",water2holy) /obj/item/weapon/storage/bible/attackby(obj/item/weapon/W as obj, mob/user as mob) playsound(src.loc, "rustle", 50, 1, -5)