From faf1301435b1526fa81979876cc78a39ca3d35f1 Mon Sep 17 00:00:00 2001 From: "petethegoat@gmail.com" Date: Fri, 14 Oct 2011 15:35:31 +0000 Subject: [PATCH] Blessing water works properly now. Fixes issue 164. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2357 316c924e-a436-60f5-8080-3fe189b3f50e --- code/game/objects/storage/bible.dm | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/code/game/objects/storage/bible.dm b/code/game/objects/storage/bible.dm index 7230ea9d55f..410684b62a8 100644 --- a/code/game/objects/storage/bible.dm +++ b/code/game/objects/storage/bible.dm @@ -76,8 +76,9 @@ if(user.mind && (user.mind.assigned_role == "Chaplain")) if(A.reagents && A.reagents.has_reagent("water")) //blesses all the water in the holder user << "\blue You bless [A]." - A.reagents.add_reagent("holywater",A.reagents.get_reagent_amount("water")) + var/water2holy = A.reagents.get_reagent_amount("water") A.reagents.del_reagent("water") + A.reagents.add_reagent("holywater",water2holy) /obj/item/weapon/storage/bible/attackby(obj/item/weapon/W as obj, mob/user as mob) playsound(src.loc, "rustle", 50, 1, -5)